Hardware

Virtual reality — from the living room to the classroom

Comment

Image Credits: Tomacco (opens in a new window) / Shutterstock (opens in a new window)

David Baszucki

Contributor

David Baszucki is the founder, co-creator and CEO of ROBLOX.

There is a world of enormous educational potential with video games. Highly acclaimed simulation and tutorial games such as SimCity and Math Blaster have been continuously employed in elementary schools across the country, but the most common software used in education today is the web, word processors and spreadsheets.

Recent research from consulting firm McKinsey & Company shows that an astounding 60 percent of surveyed teachers still “lack the digital instructional resources they need.”

With the dawn of virtual reality, we are in the midst of a massive paradigm shift in how educators will perceive and incorporate video gaming experiences. Video games tend to be simulations of the real world, but given the development costs associated with quality 3D games, the range of experiences available to educators has been limited to profitable genres.

Quality educational experiences are not available with the depth of content that one might find on a video platform such as YouTube. This is all about to change with VR. There is an educational revolution waiting to happen, and captivating, deeply engaging immersive experiences will be at the heart of it all.

One can glean early signs of the educational experiences we will see in VR from user-generated content platforms. These platforms support immersive experiences that go beyond games. Take MinecraftEdu for example, which allows students to explore the Great Pyramids of Giza, understand basic electrical engineering principles and more, all in an imaginative, three-dimensional environment.

On our platform, content creators can build an experience that shows students how birds survive in their ecosystem (Bird Simulator), or how complex it is to manage a restaurant (Work at a Pizza Place). And hundreds of academic institutions are using Second Life to give students the opportunity to visit simulations of universities, head to historically inspired landmarks or play in educational sandboxes.

These UGC experiences are immersive, but confined to the small screen. As we leap to VR, the level of immersion is much greater. Experiencing a game in VR brings the game world to life in a way that can be compared to going to Disneyland rather than watching movies about Disneyland. Players are finally “in” the game, surrounded by life-sized characters. Objects in the game are bigger and closer and feel as if they are within reach.

A good VR experience can make the participant believe they are actually in the simulation. With this comes deeper emotions. One can feel more scared, more surprised and more connected to the experience.

VR allows students to learn by doing, rather than hearing. Students can live in a Martian colony, complete with small spaces, interactive doors and oxygen tanks. Such an experience may reinvigorate a young student’s dream more than a film can. Students can participate in immersive explorations of the Amazon rainforest, allowing budding biologists to empathize with the richness and fragility of the jungle.

Junior historians can attend Martin Luther King, Jr.’s “I Have a Dream” speech, surrounded by thousands of people and feeling the scale of the National Mall. Students will more and more immerse themselves in simulations of historical events, explore previously inaccessible places with their friends or visualize abstract concepts without ever having to step foot outside their classroom.

Early demonstrations of immersive VR experiences are already venturing into the hard sciences, ranging from anatomy and biology to the social sciences, like history and literature. Titles such as InMind, Cardio VR, Chemistry VR and King Tut VR are taking students on mesmerizing excursions into places they may have never dreamed of seeing in real life.

These entertaining “virtual field trips” are giving students an opportunity to interact with the subject material first-hand. In addition, simulated classrooms offer the possibility of presenting undergraduates with virtual lessons or quizzes in the comfort of their own home.

The VR education phenomenon is growing, with programs such as Alchemy VR and EON Reality, as well as with big corporations like Google. In September 2015, Google launched its Expeditions Pioneer Program, which provides teachers all the equipment needed to take their students on enthralling globetrotting adventures on land, under the sea or even into outer space with the power of virtual reality. A number of reports claim that schools are responding favorably to Expedition, with some students expressing that implementing VR would be a “step up for education” or that they would be interested in visiting these virtual places in real life.

VR has long been heralded as a potential influential tool in academia. A 1998 study, Educational Uses of Virtual Reality Technology, published by Christine Youngblut of the Institute for Defense Analyses, found that when compared to traditional classroom environments, students of different backgrounds, ages and across a variety of different experiments generally had a positive experience with virtual reality. Moreover, their virtual lessons were evaluated as either being superior or on par with human instructors, and motivation among students was “extremely high.”

There is a coming new age in education, where students can learn by experience. This will be driven by virtual reality technology, and powered by UGC content. We are just beginning to see huge breakthroughs in the imaginative educational content that developers are creating for kids and young teenagers alike. The VR landscape is evolving — all the way from the living room to the classroom.

More TechCrunch

CoreWeave has formally opened an office in London that will serve as its European headquarters and home to two new data centers.

CoreWeave, a $19B AI compute provider, opens European HQ in London with plans for 2 UK data centers

The Series C funding, which brings its total raise to around $95 million, will go toward mass production of the startup’s inaugural products

AI chip startup DEEPX secures $80M Series C at a $529M valuation 

A dust-up between Evolve Bank & Trust, Mercury and Synapse has led TabaPay to abandon its acquisition plans of troubled banking-as-a-service startup Synapse.

Infighting among fintech players has caused TabaPay to ‘pull out’ from buying bankrupt Synapse

The problem is not the media, but the message.

Apple’s ‘Crush’ ad is disgusting

The Twitter for Android client was “a demo app that Google had created and gave to us,” says Particle co-founder and ex-Twitter employee Sara Beykpour.

Google built some of the first social apps for Android, including Twitter and others

WhatsApp is updating its mobile apps for a fresh and more streamlined look, while also introducing a new “darker dark mode,” the company announced on Thursday. The messaging app says…

WhatsApp’s latest update streamlines navigation and adds a ‘darker dark mode’

Plinky lets you solve the problem of saving and organizing links from anywhere with a focus on simplicity and customization.

Plinky is an app for you to collect and organize links easily

The keynote kicks off at 10 a.m. PT on Tuesday and will offer glimpses into the latest versions of Android, Wear OS and Android TV.

Google I/O 2024: How to watch

For cancer patients, medicines administered in clinical trials can help save or extend lives. But despite thousands of trials in the United States each year, only 3% to 5% of…

Triomics raises $15M Series A to automate cancer clinical trials matching

Welcome back to TechCrunch Mobility — your central hub for news and insights on the future of transportation. Sign up here for free — just click TechCrunch Mobility! Tap, tap.…

Tesla drives Luminar lidar sales and Motional pauses robotaxi plans

The newly announced “Public Content Policy” will now join Reddit’s existing privacy policy and content policy to guide how Reddit’s data is being accessed and used by commercial entities and…

Reddit locks down its public data in new content policy, says use now requires a contract

Eva Ho plans to step away from her position as general partner at Fika Ventures, the Los Angeles-based seed firm she co-founded in 2016. Fika told LPs of Ho’s intention…

Fika Ventures co-founder Eva Ho will step back from the firm after its current fund is deployed

In a post on Werner Vogels’ personal blog, he details Distill, an open-source app he built to transcribe and summarize conference calls.

Amazon’s CTO built a meeting-summarizing app for some reason

Paris-based Mistral AI, a startup working on open source large language models — the building block for generative AI services — has been raising money at a $6 billion valuation,…

Sources: Mistral AI raising at a $6B valuation, SoftBank ‘not in’ but DST is

You can expect plenty of AI, but probably not a lot of hardware.

Google I/O 2024: What to expect

Dating apps and other social friend-finders are being put on notice: Dating app giant Bumble is looking to make more acquisitions.

Bumble says it’s looking to M&A to drive growth

When Class founder Michael Chasen was in college, he and a buddy came up with the idea for Blackboard, an online classroom organizational tool. His original company was acquired for…

Blackboard founder transforms Zoom add-on designed for teachers into business tool

Groww, an Indian investment app, has become one of the first startups from the country to shift its domicile back home.

Groww joins the first wave of Indian startups moving domiciles back home from US

Technology giant Dell notified customers on Thursday that it experienced a data breach involving customers’ names and physical addresses. In an email seen by TechCrunch and shared by several people…

Dell discloses data breach of customers’ physical addresses

Featured Article

Fairgen ‘boosts’ survey results using synthetic data and AI-generated responses

The Israeli startup has raised $5.5M for its platform that uses “statistical AI” to generate synthetic data that it says is as good as the real thing.

22 hours ago
Fairgen ‘boosts’ survey results using synthetic data and AI-generated responses

Hydrow, the at-home rowing machine maker, announced Thursday that it has acquired a majority stake in Speede Fitness, the company behind the AI-enabled strength training machine. The rowing startup also…

Rowing startup Hydrow acquires a majority stake in Speede Fitness as their CEO steps down

Call centers are embracing automation. There’s debate as to whether that’s a good thing, but it’s happening — and quite possibly accelerating. According to research firm TechSci Research, the global…

Retell AI lets companies build ‘voice agents’ to answer phone calls

TikTok is starting to automatically label AI-generated content that was made on other platforms, the company announced on Thursday. With this change, if a creator posts content on TikTok that…

TikTok will automatically label AI-generated content created on platforms like DALL·E 3

India’s mobile payments regulator is likely to extend the deadline for imposing market share caps on the popular UPI (unified payments interface) payments rail by one to two years, sources…

India likely to delay UPI market caps in win for PhonePe-Google Pay duopoly

Line Man Wongnai, an on-demand food delivery service in Thailand, is considering an initial public offering on a Thai exchange or the U.S. in 2025.

Thai food delivery app Line Man Wongnai weighs IPO in Thailand, US in 2025

Ever wonder why conversational AI like ChatGPT says “Sorry, I can’t do that” or some other polite refusal? OpenAI is offering a limited look at the reasoning behind its own…

OpenAI offers a peek behind the curtain of its AI’s secret instructions

The federal government agency responsible for granting patents and trademarks is alerting thousands of filers whose private addresses were exposed following a second data spill in as many years. The…

US Patent and Trademark Office confirms another leak of filers’ address data

As part of an investigation into people involved in the pro-independence movement in Catalonia, the Spanish police obtained information from the encrypted services Wire and Proton, which helped the authorities…

Encrypted services Apple, Proton and Wire helped Spanish police identify activist

Match Group, the company that owns several dating apps, including Tinder and Hinge, released its first-quarter earnings report on Tuesday, which shows that Tinder’s paying user base has decreased for…

Match looks to Hinge as Tinder fails

Private social networking is making a comeback. Gratitude Plus, a startup that aims to shift social media in a more positive direction, is expanding its wellness-focused, personal reflections journal to…

Gratitude Plus makes social networking positive, private and personal