Assassin's Creed PC Qs and As

Tuesday, March 4th, 2008

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

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I’m playing this right now, and I can tell you that it’s pretty tight. Per this IGN report, they’ve added a few new mission types (I wouldn’t know since I didn’t play the 360 version), tweaked the AI a bit, and they say that it actually runs faster in DirectX 10, which was certainly not the case with, well, any other game I’ve ever played. I can believe it actually, because it actually runs quite well on my rig, and buddy, it looks fantastic. You can read the story at IGN if you want, but there’s not a lot more than what I’ve just told you.

Assassin’s Creed PC Q&A [IGN PC UK]

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