Video games have never been just games, but as developers grow their ambitions, thanks to evolving, powerful game development tools, the line between real life and simulation has been growing much mur
A lot of top-tier video games enjoy lengthy long-tail lives with remasters and re-releases on different platforms, but the effort put into some games could pay dividends in a whole new way, as compan
BMW is combining the best of real and virtual worlds to make the process of creating new car designs as quick and painless as possible. The carmaker has tapped Unreal Engine’s rendering capabili
This an exciting excerpt from the new book Thinking Machines by Like Dormehl. The book offers a detailed history of primitive machine learning and a dense and fascinating look at the future of true ar
Club Penguin, the Disney-owned social network for kids, announced this morning it’s shutting down. In its place, the company will launch a new product for mobile, Club Penguin Island, which has
Though not quite as destructive as MegaBots, or as humbling as Boston Dynamics, Reach Robotics’ MekaMon might just be the most fun and accessible robot on the market. Leveraging augmented reali
<img src="http://tctechcrunch.files.wordpress.com/2009/03/logo_genkii-215x74.jpg" width="215" height="74" />The number of apps for the iPhone/iPod Touch is <a href="https://techcrunch.com/2009/03/17/p
<img src="https://techcrunch.com/wp-content/uploads/2009/03/logo_genkii-215x74.jpg" width="215" height="74" />The number of apps for the iPhone/iPod Touch is <a href="https://techcrunch.com/2009/03/17
Hangout combines Facebook, MySpace and the Sims to create a virtual world for 16-24 year olds to interact in. By creating “rooms”, users have the ability to create a customized environment in whic
I don’t do the whole virtual world thing that seems to be popular with all the kids, but I hate the iPhone too, so take it for what it’s worth. After millions of requests and painstaking months, M