Lucas Matney

Lucas Matney

Lucas Matney is a Writer at TechCrunch covering all of the startups and major players in the virtual/augmented reality space. He’s particularly interested in startups tackling input and optics on the VR/AR hardware side as well as UI/UX design and mapping on the software side.

He’s also a big fan of headphones/home audio and random well-designed gadgets.

If you’d like to contact Lucas and tell him about the cool stuff you’re working on or would be interested in having him speak at an event/conference, reach out at: lucas@techcrunch.com

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Featured Picks from Lucas Matney


Latest from Lucas Matney

  • The NBA gets high-tech with VR, drones and futuristic dreams

    This past weekend, something kind of incredible happened; basketball aficionados from across the globe were able to don high-tech goggles to live-stream stereoscopic virtual reality of a highly paid athlete receiving a bounce pass from a custom-designed drone to perform a highly technical slam dunk. This is the NBA in 2017. New technologies have always played a major role in how sports… Read More

  • VR social productivity app Bigscreen raises $3M in round led by Andreessen Horowitz

    VR social productivity app Bigscreen raises $3M in round led by Andreessen Horowitz

    While there is much ink spilled over the hunt for VR’s “killer app,” over the past year a number of social apps have emerged out of the VR community that seek to highlight the unparalleled opportunities for collaboration offered by VR. One of the first to balance the potential for fun and productivity is Bigscreen. The company, which has achieved sizable popularity amongst… Read More

  • Qualcomm announces new VR dev kit and headset accelerator program

    Qualcomm announces new VR dev kit and headset accelerator program

    The near-future of VR is definitely mobile, and for the time-being nobody has more control of the guts of mobile devices than Qualcomm does. It’s definitely in the company’s best interest then to foster VR development amongst ODMs (original design manufacturers) around the globe. The future isn’t just slot-in mobile phone based, in places like China, all-in-one mobile… Read More

  • Google’s latest research aims to make mixed reality videos a little less alien

    Google’s latest research aims to make mixed reality videos a little less alien

    Consumer VR has been around for a nearly a year and there are a ton of questions floating around that still boggle even the sharper minds in the industry. One that’s been answered (to some degree), however, is how on earth developers can show consumers what VR is actually like without needing them to experience it in person. Researchers have made pretty quick work of answering… Read More

  • Review: Doppler Labs Here One smart earbuds

    Headphones are a gadget that people often fail to fully appreciate. In the face of all the latest tech trends, headphones remain just as versatile as ever. They’re virtual reality devices letting users experience concerts in their homes, they’re the first wearables to reach ubiquity and, if you believe the folks at Doppler Labs, they’re about to find a new role in… Read More

  • It’s Always Sunny in Philadelphia in VR is totally and completely badass

    It’s Always Sunny in Philadelphia in VR is totally and completely badass

    Badass is not generally a word associated with VR, but when FX wanted to bring viewers into the ridiculous world of It’s Always Sunny in Philadelphia to experience Mac’s serial video autobiography, “Project Badass,” they did so in virtual reality. For fans of the FX show, you’ll know Project Badass as Mac’s misguided attempt to prove to himself and his… Read More

  • Time Warner leads $27M investment in celebrity hologram company 8i

    Time Warner leads $27M investment in celebrity hologram company 8i

    For the celebrity-obsessed, AR may offer the bizarre opportunity to get closer than ever to pop culture’s most recognizable stars and performers. For the last several years, 8i has been embracing a technology called volumetric capture that trains several cameras on a figure and stitches the feeds together to create a three-dimensional model that can seamlessly be placed in any environment. Read More

  • Google officially brings WebVR to Chrome

    Google officially brings WebVR to Chrome

    Virtual reality is coming to the web. Using VR on your phone has always been a pretty deliberate decision, you slot your phone into a headset, navigate the internal menus and home screens and launch apps and experiences from within the headset. Now, Google is making it easier to discover VR content spontaneously by bringing WebVR to Chrome. Previously Chrome lacked mobile browser support… Read More

  • Hulu VR adds Oculus Rooms support so you can watch TV with your virtual friends

    Hulu VR adds Oculus Rooms support so you can watch TV with your virtual friends

    Very little productivity seems to be taking place in VR on the consumer side right now, and to keep that trend alive, Hulu is updating its VR app to ensure that you can watch Seinfeld alongside your virtual reality friends with no friction whatsoever. Today, Hulu is updating its Gear VR and Rift apps to support Oculus’ latest social features. On Gear VR, users will soon be able to check… Read More

  • Tipit raises $2.5 million to bring user-generated AR to all

    Tipit raises $2.5 million to bring user-generated AR to all

    Augmented reality glasses may be stuck in the dorky phase for the foreseeable future but smartphone-based augmented reality is only going to grow more popular moving forward. Outside of Pokemon-catching, the primary augmented reality applications being used in the wild have been smart filters in apps like Snapchat and MSQRD which superimpose digital images or animations onto users’… Read More

  • Twilio debuts initiative to help developers build democracy tech

    Twilio debuts initiative to help developers build democracy tech

    While onstage at the 10th annual Crunchies Awards last night, Twilio CEO Jeff Lawson talked a bit about a new initiative to connect people with their government representatives. The program, called Twilio Voices for Democracy is part of the company’s Twilio.org program dedicated to helping nonprofits make a difference through utilizing their tech. The program donates or discounts… Read More

  • Twilio acquires Beepsend to make message delivery more efficient on its Super Network

    Twilio acquires Beepsend to make message delivery more efficient on its Super Network

    Twilio has announced in its quarterly earnings report that it has acquired Beepsend, a Sweden-based SMS messaging provider. The startup has been acquired to “enhance the capabilities of the Twilio Super Network.” Terms of the deal were not disclosed. Beepsend, which thrives on the idea that “not all text messages are the same,” segments SMS message traffic into… Read More

  • Oculus CTO says ZeniMax copyright infringement claims were ‘just not true’

    Oculus CTO says ZeniMax copyright infringement claims were ‘just not true’

    As the dust settles from yesterday’s $500 million verdict against Oculus VR and Facebook, Oculus CTO John Carmack still has some things he wants to get off his chest. “Being sued sucks,” he said in a Facebook post he published this morning. Though Carmack avoided paying any damages in the final verdict, unlike Oculus founder Palmer Luckey and former-CEO Brendan Iribe, he was… Read More

  • Jury awards ZeniMax $500 million in Oculus VR lawsuit

    Jury awards ZeniMax $500 million in Oculus VR lawsuit

    Facebook’s acquisition of Oculus just became a half billion more expensive. A jury in Dallas, Texas has awarded ZeniMax Media $500 million after finding that Palmer Luckey (and by extension Oculus VR) violated the terms of a non-disclosure agreement. The jury also found Oculus guilty on charges related to false designation and copyright infringement. Oculus was notably found not guilty… Read More

  • Apple Services have a huge quarter as App Store sees ‘record activity’

    Apple Services have a huge quarter as App Store sees ‘record activity’

    Apple just released its first quarterly earnings report of the new year, and the company was quick to share that it was a banner quarter for the company’s Services segment which topped $7.17 billion, growing 18 percent year-over-year from $6.05 billion in Q1 of 2016. “Revenue from Services grew strongly over last year, led by record customer activity on the App Store, and we… Read More

  • Upload brings on IGN co-founder as the VR tastemaker continues to grow

    Upload brings on IGN co-founder as the VR tastemaker continues to grow

    Sure, building a startup is hard, but building a real community for a virtual industry may be the toughest challenge in tech. Upload was founded in the aftermath of Facebook’s Oculus VR acquisition as a meetup for VR founders and fanboys/fangirls to chat about their hopes for the space and their plans to make them happen. In the past couple years, Upload has managed to vastly… Read More

  • Oculus/ZeniMax case goes to jury as damages sought increases to $4 billion

    Oculus/ZeniMax case goes to jury as damages sought increases to $4 billion

    The lawsuit threatening the future of Facebook’s Oculus VR may have just gotten a lot more expensive. Yesterday, in closing statements the legal team representing ZeniMax Media asked the jury in a Dallas courtroom to rule against Oculus VR and award $2 billion in compensation as well as another $2 billion in punitive damages, Polygon reports. The case, which hinges on the claim… Read More

  • HTC’s head VR designer joins Google as industrial design director

    HTC’s head VR designer joins Google as industrial design director

    HTC’s VP of design responsible for the HTC Vive virtual reality headset and many of the company’s handsets is leaving the company to join Google and work with the company’s Daydream platform. @vladsavov I am joining Google Daydream, so you can redirect your criticism:). — Claude Zellweger (@Claudibus) January 26, 2017 Claude Zellweger announced the departure in a… Read More

  • Google opens up its Daydream VR platform to all developers

    Google opens up its Daydream VR platform to all developers

    After a couple months of restricting development on Daydream, Google has opened the floodgates, now allowing anyone to submit an app or experience for the company’s mobile VR platform. Previously, the company had worked with a select group of partners to build out apps for the platform, assumedly to give developers interested in Daydream a taste of what works well on it. Apps and games… Read More

  • Oculus room-scale VR tracking is still a bit of a mess

    Oculus room-scale VR tracking is still a bit of a mess

    When it comes to VR, a system is only as good as your tracking setup. A chief complaint for many current high-end VR systems is that they’re just too damn complicated. When the HTC Vive came out in April, nearly everyone complained about the complexity of setting up the SteamVR sensors to track your movement. The sensor boxes had to be plugged into outlets and you needed to mount… Read More

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