virtual world
Walmart arrives on Roblox for the first time with two new virtual worlds to engage young shoppers
Walmart announced today that it is stepping into the metaverse with two new experiences on Roblox: “Walmart Land” and “Universe of Play.” The virtual worlds are aimed at younger Walmart cu
Europe wants to shape the future of virtual worlds with rules and taxes
EU lawmakers are moving in on the metaverse and making it plain that, whatever newfangled virtual world/s and/or immersive social connectivity that tech industry hype involving the term may refer to,
Roblox inches toward a deeper, more mature vision for the metaverse
Roblox outlined a vision for the future of its busy social gaming platform on Friday, incrementally ushering its community into a new era that might not always resemble what’s come before. At RDC, i
Ready Player Me, a platform to build dynamic cross-game avatars for virtual worlds, raises $56M led by a16z
Last week, Mark Zuckerberg was roundly mocked for the bad graphics in his preview of a new expansion of Horizon Worlds, Meta’s metaverse effort. His quick response promising better avatars for t
Meta launches Horizon Worlds in France and Spain
In an effort to expand its social platform for virtual reality, Horizon Worlds, Meta is launching it in France and Spain today — building on the existing three markets including the U.S., Canada and
Meta to allow Horizon Worlds users to turn their avatar’s personal safety boundary off
After reports that women were already being groped and sexually harassed in Meta’s new VR spaces, Horizon Worlds and Venues, the company formerly known as Facebook last month rolled out a new &#
A hospitable metaverse requires the basic building blocks of virtual life
It’s not easy to build a virtual universe, but it’s certainly something that we can bring closer to reality through proper network infrastructure investments and innovation.
Our new hybrid lives: Tactile virtual experiences and hardware that lives with us
It’s time we started thinking about our devices as objects to keep and care for, repairing and refurbishing things like phones and computers to keep up with the latest advancements.
Tencent shares its metaverse vision for the first time
How could Tencent not jump on the metaverse bandwagon when Facebook is hinging its future on the new buzzword? At this stage, Tencent’s approach seems more measured than Facebook’s $10 bi
Twitter invests in avatar startup Facemoji
Avatar startups have come and gone over the past few years, but the future that many of the entrepreneurs behind them originally imagined has proven more or less accurate. Apple is increasingly intere
Voice chat is coming to Roblox
As one of the frontrunners in the race to build the metaverse, Roblox is thinking ahead to what virtual worlds really need. And while the platform has had no shortage of growth on its current path —
Cosmos Video — a ‘Club Penguin for adults’ to socialise and work — raises $2.6M from LocalGlobe
All over the world startups are piling into the space marked “virtual interaction and collaboration”. What if a startup created a sort of “Club Penguin for adults”? Step forward Cosmos
Digitizing Burning Man
For decades, Burning Man has represented an escape from the current reality. An event for free-er spirits to rethink new age ideals inside a stateless entity where art, music and partying reign suprem
‘Animal Crossing: New Horizons’ and the limits of today’s game economies
The shift to games as economic platforms will be neither swift nor cinematic. But like all true change, it will be profound.
The future of collectibles is digital
Digital collectibles have taken a foothold and are well on their way to increase their presence in our daily lives
The portrait of an avatar as a young artist
In this episode of Flux I talk with LaTurbo Avedon, an online avatar who has been active as an artist and curator since 2008.
Backed by LG, AmazeVR is hoping to resurrect virtual reality’s consumer dreams
For more than 100 years, entrepreneurs have come to Hollywood to try their luck in the dream factory and build an empire in the business of storytelling. Propelled by new technologies, new businessmen
Klang gets $8.95M for an MMO sim sitting atop Improbable’s dev platform
Berlin-based games studio Klang, which is building a massive multiplayer online simulation called Seed utilizing Improbable’s virtual world builder platform, has just bagged $8.95M in Series A f
Location-based virtual reality is increasing its footprint in the U.S.
Earlier this year, in a small, grey-walled storefront inside a very large mall in Torrance, Calif. (just past the AMC Center) , the virtual reality game-maker Survios planted its first flag in the mar
Virtual reality gets its groove back
Technophiles tend to overestimate the pace of mass adoption. For example, virtual reality fans expected a lot more of us to be whiling away our days with goggles stuck to faces, immersed in virtual wo