Gaming

  • These Healthcare Apps Keep Us On Our Best Behavior Crunch Network

    These Healthcare Apps Keep Us On Our Best Behavior

    The key question that nearly everyone is asking is this: how can we reliably affect behavior change to increase the well-being of groups large and small, across America? The future of preventative care depends upon the answer. Read More

  • The Latest Gear VR Ad Follows A Very Important, And Necessary, Narrative

    The Latest Gear VR Ad Follows A Very Important, And Necessary, Narrative

    Whether you can find a Samsung Gear VR in time for the holidays or not, the company behind the mobile virtual reality accessory keeps releasing ads that follow a very important narrative for the future of VR. The ad is extremely well done, and focuses on games this time. As I’ve noted, most of the questions that people ask about VR is “can I do this?” or “can I do… Read More

  • The Critical Mass Of Virtual Reality Crunch Network

    The Critical Mass Of Virtual Reality

    The concept of virtual reality (VR) has been around for several decades. Largely ignored by mainstream computing until about four years ago, VR technology has leapt to computing’s center stage — largely kick-started by the investment from Facebook — and is now poised to make an industry transforming impact. Read More

  • Android Users Can Now Record And Publish Their Video Gameplay From The  Google Play Games App

    Android Users Can Now Record And Publish Their Video Gameplay From The Google Play Games App

    Google is doubling down on its investment in its Twitch competitor, YouTube Gaming, with today’s launch of a new feature in its Google Play Games app that will allow users to record and share their best moments directly from their favorite mobile games. Essentially, the addition is a built-in tool for recording gameplay and video commentary, then editing and uploading that content… Read More

  • Twitch COO Kevin Lin On The Potential Of Taiwan’s Gaming Industry

    Twitch COO Kevin Lin On The Potential Of Taiwan’s Gaming Industry

    Taiwan is a small country filled with passionate gamers. The island nation has a population of just 23 million, but almost one-fifth—or 4.5 million people—use Twitch every month. In Taipei alone, Twitch viewers stream over a billion minutes a month in total, making it the company’s top city in terms of hours viewed. Read More

  • Microsoft Fleshes Out Its 3D Capabilities With Purchase Of Havok From Intel

    Microsoft Fleshes Out Its 3D Capabilities With Purchase Of Havok From Intel

    Microsoft announced today that it has purchased Havok Software from Intel. The chip maker purchased Havok, an Irish gaming technology company, back in September 2007. Terms of the deal were not disclosed. In a short blog post, Microsoft called Havok the “leading provider of 3D physics.” That’s the core of this; Microsoft, as a company, is working on both gaming and… Read More

  • How To Build A Smart Game Economy Crunch Network

    How To Build A Smart Game Economy

    With game developers’ main objective being to create a really good game with an optimal monetization mechanism to maximize revenue, there are quite a few aspects to planning and implementing one’s game economy. These may include planning the monetization strategy and in-game economic structure, applying an enticing value exchange and making your monetization options accessible… Read More

  • Watch Oculus VR’s Special Rift Event Live Here At 10 AM PT

    Watch Oculus VR’s Special Rift Event Live Here At 10 AM PT

    Oculus is hosting a special, pre-E3 press event today in San Francisco, and the festivities kick off at 10 AM PT. The stream above will provide live video from the show so you can follow along with all the announcements. This is probably going to be the day Oculus takes a lot of the remaining mystery out of its much-anticipated consumer launch, which is happening early in 2016. We could get… Read More

  • SoftBank Ups Its Stake In Supercell To 73% As Sole External Shareholder

    SoftBank Ups Its Stake In Supercell To 73% As Sole External Shareholder

    Some ownership changes afoot at Supercell, the mobile gaming giant out of Finland behind blockbuster titles like Clash of Clans and Hay Day. Japan’s SoftBank has upped its stake in the startup to 73.2 percent, after buying an additional 22.7 percent of shares from existing external investors, with existing VCs like Accel, Index and IVP exiting the company completely in the… Read More

  • Oculus Sends Out Invites For Special Rift Event June 11

    Oculus Sends Out Invites For Special Rift Event June 11

    Oculus is inviting press to a special event on June 11 in San Francisco. The company provided the image above along with the invite (which also accompanied news consumer pre-orders would start later this year, which bears the tagline “Step into the Rift,” as well, suggesting we’ll probably get more information about the consumer Rift headset launch, including possibly more… Read More

  • TabTale Buys Rival Sunstorm As Mobile Gaming For Kids Consolidates

    TabTale Buys Rival Sunstorm As Mobile Gaming For Kids Consolidates

    TabTale, the Israel-based kids’ gaming and educational app publisher backed by Qualcomm and others, has made another acquisition to keep growing its position in the market. It has acquired Sunstorm Games, makers of casual gaming apps for kids. Terms of the deal have not been disclosed but we understand that it is for up to $6 million. This is TabTale’s first U.S. acquisition… Read More

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