Edtech startup Kidaptive, an adaptive-learning company that begin its life with a suite of curriculum-focused iPad games for kids, announced today it has closed on $19.1 million in Series C funding, i
Kids don't try their hardest unless they think someone's watching. Overcrowded classrooms and distracted parents can make pouring effort into school work feel pointless. But Seesaw's app turns their a
Juni Learning wants to give every kid access to a quality education in computer programming. The company, part of Y Combinator's latest batch of startups, is taking the same approach that turned VIPKI
Education used to be simple: there was a blackboard, a teacher and desks in a classroom. Today, a student can practice English online, upload homework through a portal and learn chemistry through 3D i
Developing skills-based online courses and credentials is the easy part. The hard part is getting employers to pay attention.
Business Insider recently reported that numerous families have grown frustrated with the education their children are receiving at AltSchool, an ambitious San Francisco-based edtech company that four
Another UK startup is using Pi electronics as the foundation for an edtech business idea, and Kickstarter to try to crowdfund their product: A learn-to-code retro games console.
Last year, Google released a fun app that let curious kids perform a handful of science experiments by monitoring light, sound and motion using a smartphone. Following some feedback, the app has been
Investors are incessant in their hunt for the next emerging market. The investment du jour? Edtech. The tastemaker in this case is an article from David Bainbridge claiming, “Edtech is the next fint
Vidcode, a Y Combinator-backed startup focused on teaching teens how to code, has raised $1.5 million in seed funding for its curriculum. While there are a number of learn-to-code platforms out there
With as much as half of all current jobs going away in the next 10-12 years, let’s adopt the following mission: making learning accessible and feasible for every single employee.
Can A.I. help build better educational apps for kids? That’s a question Sesame Workshop, the nonprofit organization behind the popular children’s TV program “Sesame Street” and
Didi Chuxing is valued at more than $50 billion, SiriusXM acquires Automatic for more than $100 million, Apple Music wants to be Apple Video with the next iteration of the app focused on video and Eve
Ozobot, a golf ball-sized toy robot that helps kids learn to code, will be available in the form of Guardians of the Galaxy and Spider-Man characters as of this summer. Evollve Inc., which makes the O
EVERFI Inc. has raised $190 million in Series D funding to teach students online the life skills and touchy subject matter that they never learned in school. A sampling of courses offered by Everfi ra
A cute, robotic language tutor called Musio, has made it from crowdfunding campaign to full-fledged product with a debut in stores this week in Japan. Priced at JPY 98,000 (about US $900), Musio is no
Flybrix first dreamed up a drone that kids could build with LEGO bricks in 2015. At the time, the co-founders debated the merits of launching with a crowdfunding campaign. They craved the exposure tha
Many toys today include high-tech and interactive components that keep kids in front of screens. But when it comes to health and educational development, studies have found that kids benefit from thin
Google.org is donating a $50 million block of grant money to education tech nonprofits striving to create equal access to education around the world. The money, and in-kind services from Google, will