cloud gaming

Shadow launches its cloud computer for gamers in the UK

French startup Blade, the company behind Shadow, is launching its cloud gaming service in the U.K. Just like in the U.S., the company is starting with a pre-sale before accepting all customers. For

Shadow launches its cloud computer for gamers in California

French startup Blade, the company behind Shadow, is about to expand its cloud gaming service to the U.S. Customers who live in California can pre-order starting today, and they’ll be able to access

Is the time finally right for platform-agnostic cloud gaming?

We’ve heard it all before. Gaming in the cloud, the ability to play the most demanding titles, regardless of the limitations of our own hardware. That was the dream of OnLive, way back in 2010. It w

Shadow upgrades its cloud computer for gamers and opens signups to everyone

French startup Blade, the company behind Shadow, announced at a press conference that it is launching new offers, updating specifications and the ability to become a client and buy a subscription with

PlayKey is reviving the cloud gaming market by allowing you to buy or bring your own games

What if you’ve wanted to join the PC gaming community, but don’t have the means to purchase a PC that costs thousands of dollars? PlayKey has a unique approach to virtualization/cloud gaming with

Why Cloud Gaming Will Popularize Virtual Reality

The virtual reality hype is real. It is undeniable that virtual reality is in popular demand among early adopters and hardcore gamers. Facebook's Oculus Rift is sold out until June because, despite an

Microsoft Research Shows Off “DeLorean,” Its Tech For Building A Lag-Free Cloud Gaming Service

When looking to the future of gaming, few concepts get people as excited as the mythical "Netflix for gaming." It's a concept that we've seen in multiple forms, from OnLive's early efforts to Sony's

What Games Are: Local Stream Gaming

Valve and Sony both made big announcements at CES, but both visions look problematic. Sony is trying to push cloud-service gaming, an idea that failed with Onlive. Meanwhile Steam Machines seem overpr

What Games Are: The Future Of Pervasive Games

Games as a service exist, but are often still tied to the idea of one primary device. At the same time software is moving away from one device into a more pervasive experience that follows you around

Agawi Partners With NVIDIA To Deliver Ready-To-Stream Gaming Architecture To ISPs And Telcos

Internet providers have been demoted to dumb tubes with the advent of services like Netflix, iTunes, Spotify and others, which is not where they want to be. Agawi, which has spent the past few years b

iSwifter Reveals Itself As “Agawi,” Announces Second Version Of Cloud Gaming Platform For Publishers

The Menlo Park-based company formerly known as <a target="_blank" href="http://www.crunchbase.com/company/iswifter">iSwifter</a> has announced version 2.0 of its cloud gaming platform to offer more co

Video: Demo of OnLive

<img src="http://www.crunchgear.com/wp-content/uploads/2009/03/img_1606.jpg" alt="" />Douglas did a fine job detailing what OnLive is yesterday and today we’re bringing you a hands-on demo of the cl