cloud gaming

  • Shadow launches its cloud computer for gamers in the UK

    Shadow launches its cloud computer for gamers in the UK

    French startup Blade, the company behind Shadow, is launching its cloud gaming service in the U.K. Just like in the U.S., the company is starting with a pre-sale before accepting all customers. For a flat monthly fee, you can rent a gaming PC in a data center near you. You can then access this beefy computer using desktop and mobile apps as well as the company’s own little box. Read More

  • Shadow launches its cloud computer for gamers in California

    Shadow launches its cloud computer for gamers in California

    French startup Blade, the company behind Shadow, is about to expand its cloud gaming service to the U.S. Customers who live in California can pre-order starting today, and they’ll be able to access the service on February 15th. The rest of the U.S. will be able to subscribe later this summer. Shadow is currently live in France, Belgium, Switzerland and Luxembourg. For a flat monthly… Read More

  • Is the time finally right for platform-agnostic cloud gaming?

    Is the time finally right for platform-agnostic cloud gaming?

    We’ve heard it all before. Gaming in the cloud, the ability to play the most demanding titles, regardless of the limitations of our own hardware. That was the dream of OnLive, way back in 2010. It was a dream that didn’t end particularly well for the company. Parsec co-founder and CEO Benjy Boxer, for one, believes the service’s ultimate failure was a matter of bad timing. Read More

  • Shadow upgrades its cloud computer for gamers and opens signups to everyone

    Shadow upgrades its cloud computer for gamers and opens signups to everyone

    French startup Blade, the company behind Shadow, announced at a press conference that it is launching new offers, updating specifications and the ability to become a client and buy a subscription without any waiting list. Shadow is a gaming PC in the cloud for a monthly fee. The company has been running thousands of computers with an Intel Xeon processor and an Nvidia GTX 1070 in a data… Read More

  • PlayKey is reviving the cloud gaming market by allowing you to buy or bring your own games

    PlayKey is reviving the cloud gaming market by allowing you to buy or bring your own games

    What if you’ve wanted to join the PC gaming community, but don’t have the means to purchase a PC that costs thousands of dollars? PlayKey has a unique approach to virtualization/cloud gaming with payment tiers that determine stream quality, the ability to play games by either purchasing them from PlayKey, or making use of your own Steam game library. PlayKey’s business… Read More

  • Why Cloud Gaming Will Popularize Virtual Reality Crunch Network

    Why Cloud Gaming Will Popularize Virtual Reality

    The virtual reality hype is real. It is undeniable that virtual reality is in popular demand among early adopters and hardcore gamers. Facebook’s Oculus Rift is sold out until June because, despite an initial public outcry against its price, many are willing to pay $599 to be one of the first to own the headset. Read More

  • Microsoft Research Shows Off “DeLorean,” Its Tech For Building A Lag-Free Cloud Gaming Service

    Microsoft Research Shows Off “DeLorean,” Its Tech For Building A Lag-Free Cloud Gaming Service

    When looking to the future of gaming, few concepts get people as excited as the mythical “Netflix for gaming.” It’s a concept that we’ve seen in multiple forms, from OnLive’s early efforts to Sony’s new PlayStation Now service. Read More

  • What Games Are: Local Stream Gaming Crunch Network

    What Games Are: Local Stream Gaming

    Valve and Sony both made big announcements at CES, but both visions look problematic. Sony is trying to push cloud-service gaming, an idea that failed with Onlive. Meanwhile Steam Machines seem overpriced and it’s hard to know what problem they solve. Are both over-solving a much simpler problem: local streaming of games in the home? Read More

  • What Games Are: The Future Of Pervasive Games Crunch Network

    What Games Are: The Future Of Pervasive Games

    Games as a service exist, but are often still tied to the idea of one primary device. At the same time software is moving away from one device into a more pervasive experience that follows you around on whatever screen you’re using. Arguably the long-held ambition that some game makers have for games that also pervade is finally about to become a reality. Read More