Somehow, we all became livestreamers during the pandemic, even if it just meant rearranging our office shelves for a better Zoom background. But the pandemic was also a boon for those catering to clie
Last year we covered adtech startup Admix’s $7 million Series A funding. The London-based company brings ads to games, e-sports, virtual reality and augmented reality. In-game advertising at scale,
Hello and welcome back to Equity, TechCrunch’s venture capital focused podcast where we unpack the numbers behind the headlines. This is our Wednesday show, the time of the week when we niche do
When people are uncertain, they look to others for behavioral guidance. This is called social proof, and using it effectively can lead to up to 400% improvement in conversion.
IoT devices that enable physical distancing will become an integral part of reopening businesses, facilitating sales connections and embracing a different way of living.
Motorcycle racing series Supercross will add e-motos and more digitization to its franchise (aided by startups) in the near future, according to Director of Operations David Prater. The sport — wher
If investors at some of the biggest technology companies are right, the next big restaurant chain could have no kitchens of its own. These venture capitalists think the same forces that have transform
Twitch, the popular game-streaming site owned by Amazon, just inked a deal with one of the most popular game developers to broadcast a host of game tournaments exclusively on the service. The two-year
Dojo Madness, a Berlin-based startup that sells analytics and coaching tools to casual and professional online gamers, has raised $6 million in a new round of financing.
There are three key ingredients for a game or pastime to become a sport: playing, competing and viewing. The ability to play and compete are necessary steps in the transformation from game to sport. H
As we look to the next evolution of our digital ecosystem, it seems certain that virtual goods will play a much larger role. From vanquishing new breeds of digital monsters to defining a modern asset
After months of hinting, Blizzard finally revealed which member of Overwatch’s colorful cast of characters counts themselves part of the LGBTQ community. The much-anticipated reveal came in a se
It’s easy to forget when you’re not immersed in e-sports, but the audience represented in the competitive gaming space is massive (predicted to reach nearly 292 million this year). With so
The latest sports phenomenon sweeping the globe wasn’t represented at the Olympic Games in Rio; it doesn’t require an intense physical training regimen or even traditional sports equipment. We’r
How about some mobile games news that isn’t about Pokemon Go? Lima Sky has committed to launching an e-sports league and new edition of their wildly popular Doodle Jump mobile game, according to the
With Dalian Wanda Group's $3.5 billion acquisition of Legendary Entertainment in January, this year's media and entertainment M&A activity kicked off with a bang that hasn't slowed down. Comcast's
The very mention of e-sports tends to conjure up titles like Bethesda’s Quake, the arena shooter, or Valve’s Dota 2 and Riot’s League of Legends, both arena battle games, which are played by pro
I played a lot of StarCraft II: Wings of Liberty online when it launched. And by that I mean a lot. I inevitably drifted into watching streams of other players competing in order to improve my game. E
West Ham United has become the first football team in the U.K. to embrace e-sports after the club signed pro gamer and World Cup runner-up Sean Allen, aka Dragonn.
The e-sports industry is getting big. Really big. More people watch Twitch than CNN. Riot, Valve, Activision-Blizzard and EA all have e-sports initiatives. The largest tournaments attract tens of mill