clash of clans

Mobile games maker Supercell has been one of the great, understated breakthroughs of the European startup world. The Helsinki-based mobile games maker built an empire out of Clash of Clans,…

Supercell’s CEO talks about its majority owner Tencent, finding its next hit and more

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Games already are social networks

Video games are only getting more popular. Roughly 2.5 billion people around the world played games last year, double the number of players in 2013. Gaming is a $149 billion industry, growing 7% year over year, with the U.S. as its largest market. In America, the average gamer is 33 years old and 46% of…

8:00 am PST • February 25, 2020
Games already are social networks

Some ownership changes afoot at Supercell, the mobile gaming giant out of Finland behind blockbuster titles like Clash of Clans and Hay Day. Japan’s SoftBank has upped its stake in…

SoftBank Ups Its Stake In Supercell To 73% As Sole External Shareholder