Lucas Matney

Writer

Lucas Matney is a reporter at TechCrunch and has been covering emerging technologies and startups since 2015. He lives in San Francisco and can be reached via email at lucas@techcrunch.com

The Latest from Lucas Matney

PingPong is a video chat app for product teams working across multiple time zones

From the earliest days of the pandemic, it was no secret that video chat was about to become a very hot space. Over the past several months investors have bankrolled a handful of video startups with s

Lowkey raises $7 million from a16z to help game streamers capitalize on short-form video

While the growth of game-streaming audiences have continued on desktop platforms, the streaming space has felt surprisingly stagnant at times, particularly due to the missing mobile element and a lack

Microsoft gets contract worth up to $22 billion to outfit US Army with 120,000 AR headsets

The killer use case for AR/VR might just be warfare. Today, Microsoft announced that it has received a contract to outfit the United States Army with tens of thousands of augmented reality headsets ba

Manticore Games raises $100 million to build a ‘creator multiverse’

The gaming sector has never been hotter or had higher expectations from investors who are dumping billions into upstarts that can adjust to shifting tides faster that the existing giants will. Bay Are

NFT art marketplace SuperRare closes $9 million Series A

The NFT ecosystem is having an explosive moment and the startups that were ready to run with it are getting lots of cash to continue capturing that momentum. SuperRare, an NFT art platform that has ga

ConsenSys launches a more energy-efficient NFT ecosystem with a project from artist Damien Hirst as its first drop

The NFT craze has been an intriguing moment for digital artists who have seen great leaps in how tech has allowed them to create their work, but not as much progress in shifting how they profit off of

Niantic CEO shares teaser image of AR glasses device

Oh hello. What’s this then? A Niantic-branded AR headset? Perhaps? John Hanke, CEO of the Pokémon GO developer teased what could be a first-party head-mounted wearable, as the company makes a more

Rec Room raises at $1.25B valuation from Sequoia and Index as VCs push to find another Roblox

Investor FOMO following Roblox’s blockbuster public debut is pushing venture capitalists who missed out on that gaming giant to invest in competing platforms. Today, Rec Room announced it has ra

Our favorite companies from Y Combinator’s W21 Demo Day: Part 2

We've reached the end of Y Combinator's biggest Demo Day, which saw more than 300 companies pitching back-to-back over eight hours.

Superhuman CEO Rahul Vohra is coming to TechCrunch Early Stage in July

The frequent difficulty of founders finding product-market fit has been a topic of constant (and ever-evolving) discussion at TechCrunch conferences over the years. Superhuman founder and CEO Rahul Vo

Crypto social network BitClout arrives with a bevy of high-profile investors — and skeptics

While much of the recent wave of relentless hype around NFTs — or non-fungible tokens — has been most visibly manifested in high-dollar art auctions or digital trading cards sales, there&#

Niantic announces partnership with Nintendo on new augmented reality ‘Pikmin’ title

Nearly five years after the launch of Pokémon GO, Niantic announced Monday they are partnering with Nintendo to co-develop a new title based on the company’s Pikmin franchise. Niantic says the

NFT marketplace OpenSea raises $23 million from a16z

OpenSea has been one of a handful of NFT marketplaces to explode in popularity in recent weeks as collectors wade into the trading of non-fungible tokens on the blockchain. While new startups have bee

Slapdash raises $3.7M seed to ship a workplace apps command bar

The explosion in productivity software amid a broader remote work boom has been one of the pandemic’s clearest tech impacts. But learning to use a dozen new programs while having to decipher whi

The Roblox final fantasy

Hello friends, and welcome to Week in Review. Last week, I talked a bit about NFTs and their impact on artists. If you’re inundated with NFT talk just take one quick look at this story I wrote t

Beeple’s $69 million NFT sale marks a potentially transformative moment for the art world

Today, the auction of an NFT digital art collage from a relatively unrecognized digital artist ended with a purchase price above $69 million. The work, called “Everydays — The First 5000 Days,

Sports trading card platform Alt launches with $31 million in funding and plenty of market hype

The alternative asset market showed promise pre-pandemic but amid a broader rally among traditional asset classes, the number of investors searching for and promoting value in the space has exploded.

Epic Games buys photogrammetry software maker Capturing Reality

Epic Games is quickly becoming a more dominant force in gaming infrastructure M&A after a string of recent purchases made to bulk up their Unreal Engine developer suite. Today, the company announc

Bank of America is bringing VR instruction to its banks

As consumer VR begins to have a moment following years of heavy investment from Facebook and other tech giants, corporate America is similarly beginning to find more utility in the technology, as well

Amazon’s GameOn app, a platform for sharing mobile gaming clips, launches on iOS

Mobile gaming hasn’t seen the same demand for streaming content in the past as desktop has, but Amazon sees a market there to extend Twitch’s dominance. After launching on Android back in
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