Quick Review: Dungeon Siege III (PC)


I can’t write a full review of this game because I have no intention of finishing it. I am a huge fan of Dungeon Siege and its sequel, and of the hack ‘n slash genre in general, but I felt it to be my duty to warn you guys away from Dungeon Siege 3 right now, in case you were thinking about picking it up.

I’ve played a little over two hours of the PC version of the game, which version (or port rather), it should be mentioned, was clearly an afterthought. I’m just going to list the things I jotted down during those first two hours.

Conclusion

So yeah. I realize there may be somewhat more to this game than this, but I’m not really interested in playing. What I’ve played so far makes me want to return it. It’s awkward to control, it clearly was never intended for the PC, and it doesn’t seem to bring anything new to the table. Or if it does, I got bored while they were bringing it. The game might fare better on consoles, but it’s an affront to PC gaming and there are far better experiences available for the discerning hack ‘n slasher on consoles. It shouldn’t have been released like this and in my opinion, the compromises made for console controls just spoil the game; they’ve turned it into a sort of flimsy action RPG with Dungeon Siege flavoring added. It doesn’t stand up to the competition, and it doesn’t stand up to its own kin. If you’re looking for a good action-RPG with loot galore, I highly recommend Torchlight , Sacred 2, and Titan Quest. The original Dungeon Siege and Dungeon Siege 2 are also still quite entertaining. You can skip this one.

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