Is the Nexus One's display inferior to the iPhone's?


Well – not entirely. After all, it’s bright, responsive, and has a much higher resolution. But there is a lot more to making a good screen, and under a detailed analysis it’s far from a rout when you pit HTC’s bleeding-edge OLED screen against the old-school LCD of the iPhone.

Apologies if it gets a bit technical. Here is the basic list of complaints, as investigated here:

So: strong words, but they seem to be backed up by real data (the shootout’s index page is here; the final part will run on March 1st). Remember that the Nexus One’s display is also going to be used in a number of other HTC products, like its twin the Desire and likely any other handset they put out with an 800×480 OLED display.

The fact is, though, that LCD is an end-of-run technology that has been honed to as close to perfection as it’s ever likely to get. LCDs that cost $200 now would have cost thousands just a few years ago. OLED is the future — there’s no doubt about that. But in the present, devices like the Nexus One and Zune HD qualify as early adopters. While they impress in some areas, namely those in which the OLEDs outshine LCDs fundamentally (black levels and consequent contrast; power draw), there are still plenty of points on the LCD side of the board.

It won’t be long before we start seeing much improved OLED displays — we are seeing them already in the form of Samsung’s simplified “Super AMOLED” in the Wave, which omits a piece of the display “layer cake,” allowing for better brightness and less reflectance. This rapid gaining of OLED on LCD has led to rumors that Apple will be adopting the technology for the next iPhone, which really is a pretty reasonable speculation.

I haven’t personally inspected the Nexus One’s screen for more than minute total, and I don’t spend a lot of time around iPhones, so I can’t add any anecdotal evidence to this little duel. And it goes almost without saying that if the display works for you, then there’s nothing to worry about; this is purely an academic conflict for most. But go ahead and add your data point below.

Update: People are noting that the Gallery app has some really bad compression when it loads pictures not at full rez, which would be the source of some of the banding for sure. As I noted, bad picture quality can result very easily from bad software, scaling, and so on. This is stuff Google tends to fix. So much for the banding, which appears to be a software issue, but that’s not the only piece of the puzzle. Thanks for adding that info.

[via OLED-display.net; painting by Antonio Fontanesi]

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