Virtual reality

Rec Room raises at $1.25B valuation from Sequoia and Index as VCs push to find another Roblox

Investor FOMO following Roblox’s blockbuster public debut is pushing venture capitalists who missed out on that gaming giant to invest in competing platforms. Today, Rec Room announced it has ra

Bank of America is bringing VR instruction to its banks

As consumer VR begins to have a moment following years of heavy investment from Facebook and other tech giants, corporate America is similarly beginning to find more utility in the technology, as well

Microsoft debuts its AR/VR meetings platform Mesh

Today, at a special AR/VR focused event held inside its virtual reality community platform Altspace, Microsoft showcased a new product aiming to provide their AR HoloLens platform and VR Windows Mixed

Labster gets millions from a16z to bring virtual science lab software to the world

Andreessen Horowitz, a venture capital firm with $16.5 billion in assets under management, has poured millions into an edtech startup that sells virtual STEM lab simulations to institutions. Copenhage

Nanome raises $3 million to help scientists get up close with molecular structures in VR

Discovery and research of new molecular compounds is an expensive business, with development costs exceeding $10 billion per substance in some cases. Part of that comes from the need to closely examin

Facebook Messenger lands on Oculus Quest

Facebook spent more time than usual talking about their success with VR in their quarterly earnings call, taking time to note developer success and their own wins peddling their latest Quest 2 VR head

Inspirit launches to bring Minecraft creativity to biology class

Aditya Vishwanath, the founder of Inspirit, wants to bring the creativity associated with Minecraft to the day-to-day schoolwork of students around the world. “These students are coming from TikTok

Google open sources Tilt Brush VR software as it shuts down internal development

As Facebook and Apple begin to fire up more projects in the AR/VR world, Google has spent the last year shutting down most of their existing projects in that space. Today, the folks at Google announce

Augmented reality’s awkward phase will be long and painful

Howdy friends, this is the web version of my Week in Review newsletter, it’s here to entice you to sign up and get it in your inbox every week. Last week, I showcased how Twitter was looking at

Apple said to be working a high-priced standalone VR headset as debut mixed reality product

Apple is reportedly working on developing a high-end virtual reality headset for a potential sales debut in 2022, per a new Bloomberg report. The headset would include its own built-in processors and

Startups at CES showed how tech can help elderly people and their caregivers

The COVID-19 pandemic shined a harsh spotlight on the challenges many elderly people face. Older adults are among the highest-risk groups for developing cases that need hospitalization and nursing hom

How artificial intelligence will be used in 2021

"We're going to start to see a lot of real value and ROI generated by AI across more and more businesses,"

NextMind’s Dev Kit for mind-controlled computing offers a rare ‘wow’ factor in tech

NextMind debuted its Dev Kit hardware at CES last year, but the hardware is now actually shipping, and the startup shared with me the production version to take a test drive. The NextMind controller i

Roblox buys digital avatar startup Loom.ai

Roblox announced today that it’s buying a digital avatar startup called Loom.ai. Purchasing a company that has focused singularly on creating more realistic human avatars is an interesting play

Cosmos Video — a ‘Club Penguin for adults’ to socialise and work — raises $2.6M from LocalGlobe

All over the world startups are piling into the space marked “virtual interaction and collaboration”. What if a startup created a sort of “Club Penguin for adults”? Step forward Cosmos

China watches and learns from the US in AR/VR competition

When Chi Xu left Magic Leap and returned to China, he had big ambitions. He believed China would have its own augmented and virtual reality giants, just as how the domestic smartphone industry birthed

Google shutting down Poly 3D content platform

Google is almost running out of AR/VR projects to kill off. The company announced today in an email to Poly users that they will be shutting down the 3D-object creation and library platform “for

Who’s building the grocery store of the future?

The future of grocery shopping will be a win-win for both stores and customers.

Transfr raises $12M Series A to bring virtual reality to manufacturing-plant floors

The coronavirus has displaced millions of workers across the country. In order to recover, companies must focus on re-skilling their workforces in a measured and sustainable way. However, training and

Which emerging technologies are enterprise companies getting serious about in 2020?

Even within the same industry, not all big, established companies are the same when it comes to their readiness to start investing in new technology.
Load More