Virtual reality

Transfr raises $12M Series A to bring virtual reality to manufacturing-plant floors

The coronavirus has displaced millions of workers across the country. In order to recover, companies must focus on re-skilling their workforces in a measured and sustainable way. However, training and

Which emerging technologies are enterprise companies getting serious about in 2020?

Even within the same industry, not all big, established companies are the same when it comes to their readiness to start investing in new technology.

Scopely raises $340 million at a $3.3 billion valuation as gaming grabs investors’ interest

In a move to shore up institutional support in what’s likely to be it’s last fundraising as a private company, the Los Angeles-based mobile gaming behemoth Scopely has raised $340 million

Facebook steps into cloud gaming — and another feud with Apple

Facebook will soon be the latest tech giant to enter the world of cloud gaming. Their approach is different than what Microsoft or Google has built, but Facebook highlights a shared central challenge:

7 investors discuss augmented reality and VR startup opportunities in 2020

For all of the investors preaching that augmented reality technology will likely be the successor to the modern smartphone, today, most venture capitalists are still quite wary to back AR plays. The r

Tokyo-based virtual reality game developer Thirdverse gets $8.5 million Series A

Thirdverse, the virtual reality game developer behind “Swords of Gargantua,” has raised $8.5 million in Series A funding. The round was led by JAFCO, with participation from Presence Capit

Google wakes up from its VR daydream

Daydream, Google’s mobile-focused virtual reality platform, is losing official support from Google, Android Police reports. The company confirmed that it will no longer be updating the Daydream

Join us Wednesday, September 9 to watch Techstars Starburst Space Accelerator demo day live

The 2020 class of Techstars Starburst Space Accelerator is graduating with an official demo day on Wednesday at 10 a.m. PDT (1 p.m. EDT), and you can watch all the teams present their startups live vi

Digitizing Burning Man

For decades, Burning Man has represented an escape from the current reality. An event for free-er spirits to rethink new age ideals inside a stateless entity where art, music and partying reign suprem

Industrial-grade VR company Varjo picks up $54M in Series C funding

Varjo, the Finnish startup that has developed a virtual and mixed reality headset capable of “human-eye resolution” for use in various enterprise applications, has closed $54 million in Se

LA’s consumer goods rental service, Joymode, sells to the NYC retail investment firm, XRC Labs

After raising $15 million in financing from one of technology’s most successful global investment firms, the Los Angeles-based consumer goods rental company Joymode is selling itself to an early

The hype, haplessness and hope of haptics in the COVID-19 era

We owe it to ourselves now and in the future to be deliberate, realistic and hopeful about what touch and technology can do, and what they can’t.

Immersive chat startups have a very different vision for the future of voice

What happens when startups look to build on the trendiness of podcasting and social audio platforms while injecting them with some of virtual reality’s weirdness? Turns out, plenty of founders a

Could the VR headset be the next Peloton?

Funding for virtual reality startups has grown more sparse over the past couple years, as investors have grappled with extended timelines for mainstream adoption. Meanwhile, connected fitness has expl

Partners at Sequoia, GGV, General Catalyst and Greylock join Valence’s VC initiative for Black founders

The new, Los Angeles-based online professional network for Black talent, Valence, has launched a new initiative called the Valence Funding Network to link Black entrepreneurs with top partners at firm

TechCrunch’s top 10 picks from Techstars’ May virtual demo days

A month after TechCrunch watched, discussed and parsed the startups from Techstars’ April batch of virtual demo days, we’re back with the handy May edition. Over the past few days, TechCru

The coronavirus has hastened the post-human era

I believe we are seeing meaningful recalibrations of our relationship to identity, labor, health and love. In short, the post-human era is beginning in earnest.

Investors say emerging multiverses are the future of entertainment

The COVID-19 pandemic is accelerating the adoption of new technologies and cultural shifts that were already well underway. According to a clutch of heavy-hitting investors, this dynamic is particular

Oculus surpasses $100 million in Quest content sales

Despite a handful of devices and years of sales, Facebook has never shared unit sales of any of their VR headsets. Today, Oculus released a new sales figure as the company reaches the 1 year anniversa

US video game sales have record quarter as consumers stay at home

New numbers from NPD confirm what we’ve known for a while: The first quarter of 2020 was a very good one for gaming companies. The new report notes that sales hit a record $10.86 billion in the Stat
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