siggraph

Hidden forces and sliding screens trick the senses to make VR feel more real

The next big thing in VR might not be higher resolution or more immersive sound, but an experience augmented by physical sensations or moving parts that fool your senses into mistaking virtual for rea

Nvidia CEO: We bet the farm on AI and no one knew it

Nvidia founder and CEO Jensen Huang said today that the company made an existential business decision in 2018 that few realized would redefine its future and help redefine an evolving industry. It&#82

VR optics could help old folks keep the world in focus

The complex optics involved with putting a screen an inch away from the eye in VR headsets could make for smart glasses that correct for vision problems. These prototype "autofocals" from Stanford res

Disney to debut its first VR short next month

Walt Disney Animation Studio is set to debut its first VR short film, Cycles, this August in Vancouver, the Association for Computing Machinery announced today. The plan is for it to be a headliner

Shiny and chrome! Rendering sparkly surfaces in CG just got massively better

As the graphics in games and movies edge closer and closer to photorealism, even the subtlest tricks of the light must be simulated. For years an especially tough one has been recreating the sparkling