Hands-on: 3DS hardware and gaming impressions

We got our hands on the 3DS this morning at Nintendo’s press conference, but it wasn’t exactly a proper hands-on. It was just a simple demo to basically show that it works. Well, I just waited in a huge line that snaked around Nintendo’s E3 booth for over an hour to spend some quality time with the 3D gaming platform. Simply said, it works as advertised.

Hardware impressions:

Gaming impressions

The  last point is important. I sometimes have a hard time seeing 3D effects and I guess the 3DS’s screen isn’t any different. This was the only game/ demo where the 3D stereo image didn’t converge properly like a Magic Eye poster that doesn’t want to come into focus. Mark Wilson from Gizmodo apparently couldn’t see Star Fox in 3D. Our issues probably aren’t isolated incidents. It’s likely a common occurrence but hopefully the bugs will be worked out before launch — whenever that is.

Overall though, I must say the 3DS is impressive. The view angle is great, the graphics are a lot better than on the current DSi, and the 3D works like Nintendo said it would. What more can you want?

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