Say you’re sitting at your laptop, listening to music while responding to emails, writing code, or reading blogs. Then your phone rings, and the typical scramble ensues: You minimize your browser, maximize your music app, and search frantically for the pause button or volume control — all, hopefully, before you miss the call. Sound familiar? That’s a problem that Flutter, a startup in Y… → Read More
Gesture-driven robots are nothing new, but this robot arm, developed at Japan’s Tsukuba University, stands out with some impressive tech. The system lets humans control the arm by analyzing the movements of their hands and arms based on a video stream (the arm then replicates those movements almost in real-time). → Read More
http://player.ooyala.com/player.swf?embedCode=hueWlyMTp4Vc7UDvs8urh8tcbjLVcqwm&version=2 This interface has been talked about extensively before here and elsewhere, but it bears another look. It’s amazingly cool. Basically what you’re seeing is a gestural interface powered by a pair of gloves. It supports multiple hands – multiple pairs of hands, that is, so you and your… → Read More
With the official closure of FingerWorks, the multi-touch interface company Apple purchased five years ago, it is interesting to note just what FingerWorks had to offer and, more important, what Apple may be implementing into the upcoming tablet and, potentially, iPhone 4.0 software.
Aside from the obvious click, drag, and pinch, FingerWorks has a large collection of odd gesture and swipe… → Read More
This might be the display you are looking for. The MIT media lab just announced the creation of a new display technology that will read your hand gestures in order to manipulate images on the screen. While it’s not *technically* the Force, it’s still pretty cool. → Read More
We’re now in Week at least Two of the great drought of ’09, where the blogosphere has woken up to the poverty of its attention algorithms and is frantically searching to harness the Gesture model as quantified by Twitter et al. Before I go much further, let me say that this problem has already been tackled and largely solved. But the fact that this hasn’t gotten much apparent… → Read More
http://www.crunchgear.com/video/player.swf?movie=gesture.flv I lost quite a bit of this video but here’s a look at GestureTek’s EyeMobile system that uses a phone’s camera to create a gesture-based experience for maps and games. It worked really well and could be a way to add interesting interactivity features without adding an accelerometer to the package. Product Page → Read More