Bunchball

  • Bunchball: Cross-Platform, Real-Time Games. A Sign of Social Networking's Future?

    Bunchball: Cross-Platform, Real-Time Games. A Sign of Social Networking's Future?

    With the emergence of cross-social-network developer platforms (first Google’s OpenSocial and then Bebo’s Facebook clone) comes the possibility for applications to connect people across social networks, thereby blurring the lines that designate where one social graph ends and another begins. Out of the handful of applications on Bebo’s private (and soon-public) platform, one… Read More

  • Embed Flash Games in your Blog

    I originally wrote about Bunchball during the Web 2.0 conference last fall. They relaunched their product on February 1, 2006 The core technology is the same, but bunchball has changed their interface, focus and messaging. From their profile request: We’re a place for users to come play multi-player Flash “games” with small groups of friends, or easily take them and put them into… Read More

  • The Companies of Web 2.0, Part 1

    The Web 2.0 conference kicked off today with a number of great workshops. The highlights for us were the Attention Trust board meeting (posts below) and, of course, the Launchpad workshop where a dozen companies presented in an hour and a half. My notes on each company are below. Many of these have been profiled here before, and we hope to get full profiles of the rest up as soon as we can… Read More