Zero Punctuation On Duke Nukem Forever

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Wednesday, June 22nd, 2011

http://cdn2.themis-media.com/media/global/movies/player/flowplayer.commercial-3.2.7.swf
You probably know what to expect out of this one. Since the critics have been almost uniform in their judgement of this storied and unfortunate title, and Yahtzee’s take was likely to be even one step further. Actually, he has some sympathy for the game, and while it’s not a good game, its failures are comprehensible in a way some modern games errors aren’t.

I’m glad it got released, and I can’t say I ever expected it to be good in the first place. It’s like if they made a Jazz Jackrabbit Forever, or anything from that period — it just doesn’t really work.