Sibblingz Launches New Version Of Multi-Device, Social Gaming Platform

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Multi-device social gaming platform Sibblingz, announced a new version of its cloud-based platform, codenamed Spaceport.

Sibblingz allows developers to create games on Facebook as well as iOS and Android devices, allowing players to continue the same social game as they switch between devices. The platform also offers the developers the ability to monetize free-to-play games with virtual goods.

Spaceport allows game developers to build a game once, using Javascript, and have it play across all smartphone operating systems, with a native app-like experience and fast performance. The games run as a hybrid HTML5 – native app, and the code for the game is written once, in a simple scripting language, so that they ca then run on any device. The updating process is also relatively simple for developers using the platform. With Spaceport, developers just need to revise the JavaScript code for their game in the HTML page once. After doing so, they will see immediate updates take place in their game across every device.

The Spaceport platform, which is a server-side solution in the cloud, will initially roll out with Sibblingz’s own synchronous role-playing game, MiniQuest which demonstrates the technology. MiniQuest, which has been developed once in Javascript/HTML5, will be available in Nokia, Apple, and Android app stores this year and playable across 1 billion smart phones says the company

Sibblingz is part of the YouWeb family, a social and mobile company incubator that created global brands such as OpenFeint and CrowdStar. Over the past year, Sibblingz’s first generation multi-device gaming engine powered two of the top Facebook games, Happy Island and It Girl.