MyTown Hits 1.5 Million Location-Based Gamers; Ups The Social With Version 3.0

Thursday, March 25th, 2010

MG Siegler is a general partner at CrunchFund and a columnist for TechCrunch, where he has been writing since 2009. His focus is on Apple. Prior to TechCrunch, MG covered various technology beats for VentureBeat. Originally from Ohio, MG attended the University of Michigan in Ann Arbor, MI. He’s previously lived in Los Angeles where he worked in Hollywood and in... → Learn More

While Foursquare and Gowalla garner much of the buzz around location right now, Booyah’s MyTown continues to garner many of the actual users. In fact, the service has crossed 1.5 million users. And it’s gaining them at an incredible rate of 130,000 new users a week. Compare this to Foursquare, which during SXSW crossed 600,000 total users. And MyTown is showing no signs of slowing down, with another new version of the app now available.

MyTown 3.0 comes just two months after the launch of MyTown 2.0.  The easiest way to think about the game is as a sort of real world Monopoly for the iPhone. You travel around your city and check-in places, gain points, and then decide which properties to virtually buy. While no one could argue that MyTown hasn’t been a fun and addicting game, previously, it was largely a solitary game. With this latest version, Booyah pumps up the social aspect.

Now, like the aforementioned Foursquare and Gowalla, you can see a stream of your friends’ check-ins. But it’s more than that. Staying true to their game-centric roots, you can also travel to friends’ towns and view their properties and upgrades. There is also a new way to easily message friends, through a new contact list which can be built with Facebook Connect (or email contact import). And yes, there are now leaderboards to show how you’re doing in the game versus your friends.

Another important social element is the ability to send virtual gifts to friends. Virtual items are a big part of MyTown, and the service offers a unique blend of items you can buy with virtual (fake) currency, as well as real currency via in-app purchases.

It was only this past January that MyTown announced they had hit 500,000 users. Now just two months later, they’ve tripled in size. Being featured in the App Store undoubtedly has helped this growth (and now many of the other location players are being featured as well). But perhaps more impressively, users on MyTown are averaging around 70 minutes of playtime a day, we’re told. Equally impressive: MyTown is opened 850,000 times a day. Maybe it’s time to start wondering if MyTown is quietly becoming the Farmville of location-based gaming?

Find MyTown in the App Store here. It is a free download.

Product: MyTown
Company Booyah

MyTown is a location-based app built around local shops, restaurants, and hangouts. Users check-in at real-world locations to level up, unlock rewards, and earn cash to buy their favorite real-life places. Booyah recently unveiled the Product Check-in, where users scan real world items to receive special virtual items and rewards. MyTown has over 2.8M users who play the game on an average of over 70 minutes a day.

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Company: Booyah
Website: booyah.com
Launch Date: August 2008
Funding: $29.5M

Booyah, headquartered in San Francisco, is the market leader in real-world & location –based gaming. The company is founded on the premise that “where you play matters” and creates compelling, innovative mass-market games and entertainment products that have been enjoyed by tens of millions of worldwide. By integrating real-world signals into its portfolio of products, Booyah is more than a games company…literally changing how people play and delivering more personal, more social & more meaningful ways for gamers of...

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Product: iPhone
Website: apple.com
Company Apple

Apple’s iPhone was introduced at MacWorld in January 2007 and officially went on sale June 29, 2007, selling 146,000 units within the first weekend of launch. The phone has been hailed as revolutionary with its bundle of advanced mobile web browsing, music and video playback, and touch screen controls. The iPhone is exclusively carried on the networks of both AT&T and Verizon in the U.S. An iPhone can function as a video camera (video recording was not a standard feature...

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