That took surprisingly long! I would have expected a game like this (tasteless certainly, but not necessarily distasteful) to have occurred only days after the crash. If you can believe it, it took almost a week for a developer to put together a couple sprites, a smoke effect, and the gameplay from Top Gun on NES.
I’m not sure how I feel about these sort of games (being poorly made for the most part, and occasionally offensive), but the phenomenon is interesting. I remember some efforts to put out episodal content based on current events — it was too early then, but the attention these timely games are getting suggests that maybe it’s time for Throw a shoe at Bush to become a full-fledged, Unreal-Engine-powered retail product.