South Korea investing $200m in games industry

Friday, December 5th, 2008

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More


Man, you’d think the government would have caught on sooner! South Korea has to be the biggest gaming nation on the planet, and yet we see so little Korean IP exported successfully to the US. Their culture and tourism minister wants to spur growth in the gaming sector and hit $3bn in exports within a couple years — a pretty ambitious goal. But if there’s as much talent waiting for a break in game design there as there was in moviemaking, it’s an an attainable one.

If anything, they should be throwing more at it: $200m over three years is good, but if they’re expecting to make Halo-sized waves in the industry, they’re going to need even more than that.

[via Gamedaily]

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