Interview with open source handheld Pandora's creator

Wednesday, September 3rd, 2008

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More


You remember the Pandora, right? The awesome open source handheld that’s going to play everything from Defender to Quake III? Well, its time is drawing near!

Pocketgamer has an interview with Craig Rothwell, one of the guys in charge of the Pandora project, and it’s an interesting story (if a short interview). The great thing about this project is that it was essentially open source hardware (they got a huge response when they asked for suggestions) but it has a clear design goal so it’s not compromised. I can’t wait to try one out, maybe I’ll play some of those ROM hacks I was talking about the other day.

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