• EA: In-Game Ads Not As Fruitful As Micro-Transactions

    It seems like it was only *the day before today* when in-game ads were all the rage. I even remember candidate Obama taking out campaign ads in one of those racing games. Those days may be coming to an end, with EA saying that micro-transactions, and not in-game ads, are the *true* source of additional revenue for publishers. That’s good news and bad news. It’s good news for those… Read More

  • Baseball MMOG lets you purchase levels: only $200 for level 99!

    So the only baseball-based massively multiplayer game out there is now letting you shell out real life cash for in-game levels, giving you access to better leagues, tournaments, and I imagine making your players into tricked-out monsters. Apparently they didn’t learn the lesson EA did when they attempted to sell upgrades for people in Battlefield: Bad Company. Blue’s News… Read More

  • Take-Two considering getting into micro-transactions, in-game ads

    I feel for the poor publishers, really I do. How to make the big bucks when so many games A: suck and B: cost millions to produce? Some have taken refuge on the rock of microtransactions. From a penny to a couple bucks, publishers and developers have found that sometimes people will shell out a little cash for a little something extra in-game. Nobody’s really nailed it down, yet &mdash… Read More