microconsole

  • What Games Are: Fire TV And The “Casual Console”

    What Games Are: Fire TV And The “Casual Console”

    Fire TV is basically doing what everybody’s been saying Apple TV should be doing by now. 80% of its pitch is about having video and music from many of the usual sources. The other 20% is that Fire TV is a microconsole focused on casual gaming. What does it mean? Will it work? Read More

  • What Games Are: The Wacky World Of Convergent Divergence

    What Games Are: The Wacky World Of Convergent Divergence

    It used to be the case that developers had a binary choice between a multi-platform strategy with lowest-common denominator game ideas, or make a bet on a single platform in the hope that its unique attributes would help them win. Both have historically been difficult because they implied compromise. I’m not so sure that it’s a choice they need to make any more. Read More

  • What Games Are: The Perplexing OUYA Reflex

    What Games Are: The Perplexing OUYA Reflex

    With the extended overreaction to the Free The Games fund from the development community, the question to be asked is why do OUYA and the other microconsoles consistently draw a lot of negativity from the gaming community? Is it a sense of threat? Of missed expectations? Is it something else? Some thoughts on why, and what the solution to overcoming skepticism might be. Read More

  • What Games Are: Self-Publishing On Console Will Not Create The Next SuperCell. But Microconsoles Might.

    What Games Are: Self-Publishing On Console Will Not Create The Next SuperCell. But Microconsoles Might.

    It’s interesting to watch Microsoft pivot to liberalize their platform and allow self-publishing for indies, but that doesn’t mean Xbox will suddenly be the home of the next SuperCell. There’s still too much legacy in how console makers think to let that happen. Microconsoles, on the other hand, may well offer that possibility. Read More

  • What Games Are: The Ludophile Mindset

    What Games Are: The Ludophile Mindset

    Like the audiophile who spends serious money on her music, the ludophile spends aplenty on games and consoles. Both want perfection. The question for the games industry, however, is whether perfection is really the goal any more. To chase that market is very expensive, and although gamers may not like to hear it, good-enough seems like a better goal industry-wise in the long run. Read More

  • What Games Are: Who Will Create The No-Bullshit Games Console?

    What Games Are: Who Will Create The No-Bullshit Games Console?

    For a device category whose core appeal is supposed to be making games simple, we get complex ambitions, the rush to features and a proposition that increasingly makes no sense. What is a game console supposed to be for? What is its core purpose? How do we deliver core purpose and connect with the root reason for buying into these platforms in the first place? Who will get past the bullshit? Read More

  • What Games Are: The Reviewers Are Wrong About OUYA

    What Games Are: The Reviewers Are Wrong About OUYA

    Reviews of Ouya have thus far perhaps been unfair because they tend to either rate the machine against Android devices or existing consoles, when it is neither of those. The new microconsole-style of game machine is more like the netbook of gaming, and they should be seen in that light. However the fact that they aren’t seen in that light is itself a problem, one that needs fixing. Read More

  • What Games Are: My Three GDC Themes

    What Games Are: My Three GDC Themes

    Women in games, the continuing rise of microconsoles and the normalizing of real money gaming. These were the three themes that I noticed most at this year’s Game Developers Conference. Read More

  • What Games Are: ‘Twas The Night Before GDC

    What Games Are: ‘Twas The Night Before GDC

    The annual Game Developer’s Conference rolls into San Francisco next week. The event is always worth attending if only to see what the future will bring. This year’s, more than most, will be a real bellwether for what shape the industry will take over the next five years. And perhaps that shape will have much to do with microconsoles. Read More

  • What Games Are: Consoles Are Sinking. Get To The Lifeboats!

    What Games Are: Consoles Are Sinking. Get To The Lifeboats!

    While the Sony press event this week has largely been received as a wasted opportunity, it speaks more to the fate of the game console than the PS4. Microsoft may win the next generation, but will winning really look like total victory or merely an example of being the best loser? With microconsoles shaking up the entire industry from top to bottom, the game console as we know it looks doomed. Read More