February 14th, 2013

After 25 Titles & 5M+ Installs, Game Closure Goes Public, Open Source With Its HTML5 Game Development Kit

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Over the last year, it seems that we kept hearing that quality, legit HTML5 gaming was right around the corner. Well, here we are two months into 2013, and the market is still yet to see a single, widely adopted (or even slightly adopted) flagship HTML5 title. → Read More

May 29th, 2012

Game Closure Poaches Zynga’s CTO Of Mobile To Lead HTML5 Game Development

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Last we heard from Game Closure, the young startup had just turned down offers from Zynga and Facebook on its way to a $12 million raise from Highland Capital, Greylock, Benchmark, General Catalyst, and more. Even in spite of $100 million-plus offers, Game Closure CEO Michael Carter tells us that the startup is not eager to sell — not now, and not in the future. Yet, stealing high-placed… → Read More

February 24th, 2012

Game Closure Turns Down Facebook & Zynga To Raise $12M For HTML5 Mobile Gaming

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Gaming is changing fast these days, especially in the browser. Sure, social games are great and everything, but there’s always been a sense that, as browser-based technologies mature, the opportunities that present themselves will make casual social, Facebook-only gaming look crayon scrawl. Inherently, one of the best parts of gaming is that it’s inherently social, and gamers want deeper, more… → Read More

August 31st, 2011

Game Closure Quietly Raises Seed Round From SV Angel, Yuri Milner, Greylock, And More

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We first covered Game Closure this spring when it opened its private beta to the world to test out its new cross-platform HTML5 game engine and SDK. The startup has since gone on to work with multiple private and public partners to bring cross-platform, multiplayer HTML5 games to the App Store, Android Marketplace, Facebook, and beyond. According to Game Closure Co-founder and CEO Michael Carter… → Read More