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  • ‘Olive’ Aims To Be The First Feature-Length Smartphone-Shot Film In Theaters

    Alexia Tsotsis

    Alexia Tsotsis is the co-editor of TechCrunch. She attended the University of Southern California in Los Angeles, CA, majoring in Writing and Art, and moved to New York City shortly after graduation to work in the media industry. After four years of living in New York and attending courses at New York University, she returned to Los Angeles in... → Learn More

    Tuesday, November 29th, 2011


    What’s former Facebook CPO Chris Kelly doing post-Democratic Attorney General run? Why backing a feature length film shot on a smartphone of course! The film, called Olive, went up on Kickstarter today and was shot entirely using a Nokia N8 phone and a specially crafted 35mm lense.

    Director Hooman Khalili tells me that what differentiates Olive from other films that have tried the whole “movie shot on a smartphone” gimmick — like The Wrong Ferrari – is that he intends to show the film in theatres. Khalili even wants to submit it for Oscar consideration — which would be a first for a smartphone-shot film  .

    Olive’s narrative centers around a mysterious little girl that doesn’t speak, and three strangers whose lives she positively affects. Indie actress Gena Rowlands and (another former Facebooker) Randi Zuckerberg also star.

    The film itself is actually finished, having been financed by Kelly and Bill O’Keefe. The 300K it raises on Kickstarter will go towards distribution, and Khalili 100% guarantees that the film will make at least some big screens after its premiere in December.


    Company: Kickstarter
    Website: kickstarter.com
    Launch Date: April 2009
    Funding: $10M

    Kickstarter is the world’s largest funding platform for creative projects. Every week, tens of thousands of people pledge millions of dollars to projects from the worlds of music, film, art, technology, design, games, fashion, food, publishing, and other creative fields. Since its launch on April 28th, 2009, more than two million people have pledged more than $300 million to projects by creators who always maintain full ownership and complete creative control of their work.

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