The rumors were true: Adobe and Google are tightening their partnership, seemingly both warily eying Apple in the process – and Mozilla plays a role in this story as well.
Concretely, Adobe has announced that its Flash Player will be included with future versions of Google Chrome right out the gate, so users will soon no longer be required to download and install a third-party plugin to make it work with the open source browser built on top of Chromium.
Furthermore, updates to Flash Player will be delivered directly via Google Chrome’s updating system, ultimately minimizing security risks that tend to surface when using outdated software and components.
You can download the dev channel build now, and yes, you can easily disable the built-in Flash Player if you like.
In addition, Adobe says it is working with Mozilla and Google and the “broader community” to create a new API for browser plugins. This new API, which will build off Mozilla’s NPAPI, which has been designed from the start to be both operating system and browser neutral. In essence, the goal of the new API is to allow plugins to more tightly integrate with host browsers, which in turn should benefit users in terms of performance and security.
The new browser plugin API will allow add-ons to directly share more information about its current state to its developers and the makers of the host browser it was made for, and it could also allow for a more secure browsing experience as the process of unifying security models and collaboration on techniques to defend against hackers (e.g. sandboxing) will be made easier.
Indeed, Chrome’s “sandbox” has already been extended to Web pages with Flash content.
From the Chromium blog:
Improving the traditional browser plug-in model will make it possible for plug-ins to be just as fast, stable, and secure as the browser’s HTML and JavaScript engines. Over time this will enable HTML, Flash, and other plug-ins to be used together more seamlessly in rendering and scripting.
You can read the respective announcements regarding the partnership directly from Adobe‘s Flash Player team and on the Chromium blog.
I inquired about plans to integrate Flash Player with Google Chrome OS too, but was unsurprisingly told that there are no announcements to be made right now. Adobe did say Google is a close partner in the Open Screen Project, which I translate to “yeah, probably”.
Google Chrome is an based on the open source web browser Chromium which is based on Webkit. It was accidentally announced prematurely on September 1, 2008 and slated for release the following day. It premiered originally on Windows only, with Mac OS and Linux versions released in early 2010. Features include: Tabbed browsing where each tab gets its own process, leading to faster and more stable browsing. If one tab crashes, the whole browser doesn’t go down with it A...
Adobe Flash (formerly SmartSketch FutureSplash, FutureSplash Animator and Macromedia Flash) is a multimedia platform used to add animation, video, and interactivity to web pages. Flash is frequently used for advertisements, games and flash animations for broadcast. More recently, it has been positioned as a tool for “Rich Internet Applications” (“RIAs”). Flash manipulates vector and raster graphics to provide animation of text, drawings, and still images. It supports bidirectional streaming of audio and video, and it can capture user input via...
Born from Netscape’s 1998 open sourcing of the code base behind its Netscape Communicator internet suite, Mozilla Firefox currently holds approximately 22.48% of the world market for internet browsers as of April 2009. Version 1.0 was released on November 9, 2004 after a series of name changes, and within a year close to 100 million downloads of the browser technology had occurred. The following two years saw upgrades to version 1.5 in November 2005 and 2.0 in October 2006....
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