• This dude made a Zelda game in C++. What did you do this year?

    Saturday, December 19th, 2009

    Biggs is the East Cost Editor of TechCrunch. Biggs has written for the New York Times, InSync, USA Weekend, Popular Mechanics, Popular Science, Money and a number of other outlets on technology and wristwatches. He is the former editor-in-chief of Gizmodo.com and lives in Bay Ridge, Brooklyn. You can Tweet him here and G+ him here. Email him directly at... → Learn More

    zelda 2_jpg

    A French dude named Christopho has created The Legend of Zelda: Mystery of Solarus DX, essentially a fan homage to the Zelda world. It comes complete with the requisite durdle-durdle-string-string music of the original series as well as a back story so convoluted that Tingle himself might have something to do with it. However, it kicks ass.

    Zelda: Mystery of Solarus DX is an anhanced remake of our first creation, Mystery of Solarus. Written in C++, the project was unveiled on April 1st, 2008. Its objectives are to correct the many flaws of its predecessor: the battle system, the bosses, the use of items, etc. However, that is hardly all of of it as new graphical elements and musics will accompany you throughout the game. This Deluxe version will be the opportunity for you to relive the adventure in a brand new way, or even to discover it for the first time if you’ve never played it before!

    The game works under OS X, Windows, and Linux and is truly a sight to behold. Give it a download.

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