Did you know that, at one point, Sony considered constructing the PS3 Slim around the concept of network storage? That is, instead of there being local storage (hard drive, memory cards, etc.) you’d store all of your data on Sony’s servers then retrieve said data over the Internet. Now that would have been radically different.
Of course, Sony decided against the idea, primarily because it would have cost too much money to set up and maintain the required servers. It’s a shame, because as slim as the PS3 Slim turned out, it could have been so much slimmer!
Well, all of this according to a recent interview with Nikkei Electronics Asia.
Sony also said that it could have made the PS3 Slim even slimmer by moving the power supply (see: the Xbox 360’s power brick) outside the system. That was ixnayed, too, because it would have made it “harder to use freely.”
I don’t know about you, but when I place a video game console in its spot, it doesn’t leave that spot until the next generation rolls around. So I officially don’t understand why Sony didn’t go with the power brick idea—it did with the PS2 Slim!
Now, the network storage thing, yeah, that I can understand. Money aside, it’s a pretty foreign concept for console owners. “So I have zero control over my saved games? That’s not cool.” What happens if Sony’s servers explode and an earthquake knocks over the backup storage facility and a tornado destroys the backup’s backup facility?