SGN Snags Former EA And LucasArts Exec To Join Gaming Company

Wednesday, September 23rd, 2009

Leena Rao currently works as a writer for TechCrunch. She recently finished graduate school at the Medill School of Journalism at Northwestern University, where she studied business journalism and videography. From 2004 to 2007, she helped lead Congresswoman Carloyn Maloney’s community outreach and relations efforts in New York City. She graduated from Columbia University in 2003, where she was... → Learn More

Social Gaming Network (SGN), the startup that creates popular games for iPhones and social platforms like Facebook, has been seeing significant growth, with SGN’s games now on one out of every three iPhone and iPod Touch devices. To compliment this growth, SGN is adding several seasoned gaming execs to its employee roster.

SGN, which is led by CEO and founder Shervin Pishevar, has named gaming industry veteran Randy Breen as the company’s new COO, whee he will be managing game production, business development and finance. Formerly, Breen was Executive Producer and Creative Director at Electronic Arts, Vice President Of Product Development at Lucas Arts Entertainment, and Chief Product Officer at Emotiv Systems

Eric Huynh will become SGN’s new chief technology officer. Huynh was previously a founder and CTO of gaming company Ubisoft, founder and CTO of mobile gaming company Gameloft, and was an exec at Vivendi Games. SGN’s chief creative officer, Eric Lindstrom also joins the company from Vivendi Games. Randy Angle, an experienced gaming developer, is joining SGN as director of game design where he will spearhead the development and engineering for SGN’s games. Margaret Foley-Mauvais will be serving as art director for SGN and Dan Brazelton has joined company as executive producer. Girls In Tech founder Adriana Gascoigne will join SGN as director of global communications after serving as director of marketing for social network hi5 and VP of digital marketing at Ogilvy, a worldwide creative agency.

SGN also recently made waves last week at TechCrunch50 with the launch of its spinoff ToyBots, which revealed its “Kindle of toys” or an “iPhone inside of a toy” technology. The technology, which has massive potential, will be licensed to toy manufacturers that will make those toys Internet connected and controllable.

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