A Lunar Lander game for this century

Matt Burns

Matt is a Senior Editor at TechCrunch. Matt Burns is a family man first and attempts to be a writer second. Born and raised in the heart of the automotive world, only cars eclipse his love of gadgets. He previously wrote for Engadget and EngadgetHD before moving into the party house that is TechCrunch. He learned the retail side of... → Learn More

Thursday, July 23rd, 2009


This game is probably a lot more complex than your standard claw game, but it doesn’t look it. I’m sure it uses some fancy pants calibration and high-tech wizardry. Hell, it probably has more computing power than the actual Lunar Lander did way back in 1969. But you know what, as long as it entertains our kids while teaching them a bit of history, it doesn’t matter. It’s a hell of a lot better than winning some random stuffed animal.

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