Carmack on iPhone: "More powerful than Nintendo DS, PSP combined"

Greg Kumparak

Greg Kumparak is the Mobile Editor at Techcrunch. Greg has been writing for the TechCrunch network since May of 2008. Greg was born just outside of San Jose, and now lives in the East Bay of California. → Learn More

Friday, August 1st, 2008

During QuakeCon 2008, Game development icon and id co-founder John Carmack shared some insight on working with the iPhone SDK.

A complete turnaround from his stance with previous iPods, Carmack’s got nothing but good to say about game development for the iPhone. While he states that he doesn’t believe it’s the definitive answer for mobile gaming, he mentions that the handset is “more powerful than a Nintendo DS and PSP combined” and that he’s also a fan of Apple’s revenue sharing model.

Carmack also shared that id was crackin’ away at 2 iPhone titles – One ‘conventional mobile game,’ and another intended to take the iPhone to its graphical limits.

It’s probably a good sign when Carmack says something has some power behind it. Back in 2004 when id released Doom 3, it made my fairly powerful PC curl up in the corner and cry tears of chunky frame rate sadness.

(Photo Credit: Rob Fahey)

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