Guitar Hero Commodore 64 Interface

John Biggs

Biggs is the East Coast Editor of TechCrunch. Biggs has written for the New York Times, InSync, USA Weekend, Popular Mechanics, Popular Science, Money and a number of other outlets on technology and wristwatches. He is the former editor-in-chief of Gizmodo.com and lives in Bay Ridge, Brooklyn. You can Tweet him here and G+ him here. Email him directly at... → Learn More

Wednesday, February 21st, 2007

I was never really good at Guitar Hero — too fast! Too much hard music! — but I think I could probably rock it on the C64 if they eventually ported/cloned it. After all, I was really good at Falcon Quest and that 20 questions program that we used to play back in grade school.

Anyway, Toni’s Shredz64 is an effort to connect the Guitar Hero controller to a Commodore 64 using an odd ATMEGA8 microcontroller with USB input.

Toni wrote a decoder and can now play odd little tunes using the guitar, a step, it seems, in the right direction. Up next? Maybe the Wiimote on the Commodore 64?I’m going to rock me some Crystal Castles in 3D.

Project Page via Engadget

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