Recap: Roblox, SuperAwesome and Fingerprint execs discuss kids’ media

Consumption of all types of kids-focused digital media has soared with a large portion of the world’s children home from school right now. At all times of day, children are playing games, watching shows and using edtech tools — often in a social context with friends online. This only accelerates the normalization of virtual spaces … Continue reading Recap: Roblox, SuperAwesome and Fingerprint execs discuss kids’ media