If you haven’t gotten around to playing through VVVVVV in all of its wonderfully frustrating indie puzzler glory, first of all: shame! Second: You’ll be able to play it on your phone soon, so now you have no excuse.
If you have no idea what I’m talking about, watch this:
Four years after its debut on Mac/PC, VVVVVV (pronounced “the letter v six times”, “V6”, or, if you don’t mind people staring at you, “veeveeeveeveeveevee”) is set to hit iOS and Android later this week. Barring any last-second delays, the mobile ports will start hitting your device’s respective app stores on Thursday, June 12.
Confirmation of the game’s impending mobile launch comes via the personal blog of Terry Cavanagh, the game’s creator (and the same gent who brought us the equally rage-inducing Super Hexagon).
Fans have been clamoring for an on-the-go VVVVVV port for ages, but many were concerned that the game’s super-twitchy control mechanism wouldn’t make the jump to touchscreen very well. Fortunately, Cavanagh says that he’s figured out a control scheme that’s “super responsive”:
Basically, you put your thumb down on the screen – move it left and you move left, move it right and you move right, let go to stop. It feels super responsive and nice!
To prove the game works just fine on a touchscreen, Cavanagh post a video of himself successfully tackling one of the game’s hardest levels on the iPad :
(Trust me – that part is about 1000x harder than it might seem when you’re watching the game’s creator do it for the millionth time.)</em
No word yet on pricing, but I wouldn’t expect it to be more than a buck or two.