Intel’s Havok Acquires 3D Game Engine Provider Trinigy

Havok, a provider of interactive software solutions for the games, entertainment and simulation industries that was acquired by Intel back in 2007, this morning announced that it has purchased long-time partner Trinigy, a 3D game engine provider with offices in Germany; Austin, Texas (US) and Seoul (Korea). Financial terms of the acquisition were not disclosed.

Trinigy’s Vision Game Engine has been used by a fairly broad range of games and simulation companies and is available on all major platforms, from the PC to game consoles such as PlayStation, XBOX 360 and Nintendi Wii, browsers and mobile devices.

With the addition of Trinigy’s Vision Engine, Havok’s technology portfolio now grows to include rendering capabilities. It shall henceforth be known as the Havok Vision Engine.

Havok delivers interactive software and services for companies like Sony, Microsoft, EA, Ubisoft and Activision. Its technology has been used for game titles such as Halo 2, Halo 3, Bioshock 2, Assassin’s Creed, Resident Evil 5 and more.

The transaction is expected to close by mid-August.