Virtual Reality

Bright spots in the VR market

Virtual reality is in a public relations slump. Two years ago the public’s expectations for virtual reality’s potential was at its peak. Many believed that VR would transform the way we connect, i

Enterprise AR is an opportunity to ‘do well by doing good,’ says General Catalyst

A founder-investor panel on augmented reality (AR) technology here at TechCrunch Disrupt Berlin suggests growth hopes for the space have regrouped around enterprise use-cases, after the VR consumer h

Wreck-It Ralph is getting a warehouse-sized VR experience at Disney parks

For the last year or so, Disney has been dabbling with massive virtual reality experiences that let players strap on a portable VR rig and run around in a warehouse-sized environment. In partnership w

YouTube VR finally lands on the Oculus Go

Today, Google’s YouTube VR app arrives on the $199 Oculus Go, bringing to Facebook’s entry-level VR device the largest library of VR content on the web. YouTube brings plenty of content in

Can the startup building a Fortnite for VR become the Fortnite of VR?

Virtual reality hasn’t proven itself to be the lucrative escape of the every-man, but the medium has done a fairly good job enticing the gaming community and keeping that niche (mostly) happy. W

Facebook reorganizes Oculus for AR/VR’s long-haul

Facebook is again looking to whip Oculus into shape for its 10-year journey towards making virtual reality mainstream. According to two sources, Facebook reorganized its AR and VR team this week from

After canceling ‘Rift 2’ overhaul, Oculus plans a modest update to flagship VR headset

Facebook’s virtual reality arm may soon find itself in the unfamiliar position of playing catch-up with hardware competitors. Last week, TechCrunch reported that Oculus co-founder Brendan Iribe

Facebook confirms it’s building augmented reality glasses

“Yeah! Well of course we’re working on it,” Facebook’s head of augmented reality Ficus Kirkpatrick told me when I asked him at TechCrunch’s AR/VR event in LA if Facebook

TC Sessions: AR/VR surveys an industry in transition

Industry vets and students alike crammed into UCLA's historic Royce Hall last week for TC Sessions AR/VR, our one day event on the fast-moving (and hype-plagued) industry and the people in it. Disney,

Stockholm-based Resolution Games nabs $7.5M to pioneer AR/VR experiences

New platforms are all about the content, and Resolution Games is one of the rare game studios going all in on AR/VR gaming. The Stockholm-based startup has swept up $7.5 million in Series B funding at

Oculus co-founder is leaving Facebook after cancellation of ‘Rift 2’ headset

Brendan Iribe, the co-founder and former CEO of Oculus, announced today that he is leaving Facebook, TechCrunch has learned. Iribe is leaving Facebook following some internal shake-ups in the company&
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Demo of Creed: Rise to Glory with Survios at TC Sessions AR/VR 2018

While VR might not just be about gaming, it’s accurate to say that, in 2018, it mainly is. Survios

Gearing up to step into virtual reality

For the past two years, we’ve been closely following the advances of new VR experiences. Much of this gear is still in development, but if you’re eager to dive in and get a sense of what’s avail

Gartner picks digital ethics and privacy as a strategic trend for 2019

Analyst Gartner, best known for crunching device marketshare data; charting technology hype cycles; and churning out predictive listicles of emergent capabilities at software’s cutting edge has

Disney‘s Jon Snoddy will talk imagineering augmented worlds at TC Sessions: AR/VR in LA this week

At our one-day TC Sessions: AR/VR event in LA on October 18, we’ll be joined by Walt Disney Imagineering’s R&D Studio Executive Jon Snoddy. We’re going to talk about how Disn

Disney-backed Jaunt lays off ‘significant’ number of employees as it moves away from VR

One of the top-funded VR content startups, with backers including Disney and GV (Google Ventures), is laying off a “significant portion” of its employees as it pivots away from virtual rea

Improbable brings its massive multiplayer platform to Unity game engine

As battle royale games like Fortnite pit more players against each other, studios are starting to realize the potential of bringing a massive online audience together at one time. This ambition has al

Facebook rolls out 3D photos that use AI to simulate depth

What if you could peek behind what’s in your photos, like you’re moving your head to see what’s inside a window? That’s the futuristic promise of Facebook 3D photos. After anno

Chinese investment into computer vision technology and AR surges as U.S. funding dries up

Last year, 30 leading venture investors told us about a fundamental shift from early-stage North American VR investment to later-stage Chinese computer vision/AR investment -- but they didn’t anti

STRIVR nabs $16M to train the future workforce in virtual reality

Though some of the biggest names in tech are wholly focused on getting consumers to strap into VR, there has been an increasing amount of movement in companies adopting virtual reality to help train e
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