VR

  • Pokémon Go to go global ‘soon’ as hit game launches in three more countries

    Pokémon Go to go global ‘soon’ as hit game launches in three more countries

    Pokémon Go is already a phenomenon that has captured the attention of millions and added billions to Nintendo’s market cap, but it is limited to a handful of countries. There’s good news for wannabe players, then, with word that it will expand globally rapidly. Read More

  • GoPro offers another peek of its Live VR tech

    GoPro offers another peek of its Live VR tech

    GoPro has been largely quiet on the Live VR front since giving a glimpse of the technology back at NAB in April. And even then, it was more of a hint at best, buried under announcements around its bigger GoPro VR push. The action cam pioneer is showing off a little more of the forthcoming system, albeit in the most GoPro of ways, nestling into it a sort of heartwarming video highlighting… Read More

  • HTC selects Lifeliqe as educational VR content partner

    HTC selects Lifeliqe as educational VR content partner

    This morning, visual learning platform Lifeliqe announced a strategic partnership with HTC to become their provider of educational virtual reality (VR) content for the Vive. Lifeliqe already has many other interesting, non-VR learning content products in market with over 15,000 schools worldwide. I recently had a chance to try out some of their VR demos and I have to say the content was… Read More

  • Virtual reality training ramps up for the 2016 NFL season

    Virtual reality training ramps up for the 2016 NFL season

    Football is a downright violent sport. If players aren’t injured in the games themselves, there’s a chance that they could be hurt in practice. It happens all the time. While there’s no substitute for actual football practice, there is a technology enjoying rapid growth in the NFL and it involves taking contact-free virtual reps: virtual reality training. Read More

  • Oculus removes hardware DRM that locked games onto its headset

    Oculus removes hardware DRM that locked games onto its headset

    An Oculus update posted today quietly removes a feature that blocked Oculus software from being played on other headsets — something that the community has been up in arms about for a month. The removal is essentially a mea culpa from Oculus, which over the last few weeks has faced hard questions from press and users about its strategy in locking down content to its own platform. Read More

  • Facebook brings emoji to VR with 360 Reactions

    Facebook brings emoji to VR with 360 Reactions

    Watching 360-degree videos alone on your Gear VR is about to get a little less lonely. Oculus just rolled out the ability for users to see and leave Facebook’s five emoji reactions on 360 Videos within Gear VR’s video app. While Reactions started as a risky attempt at tampering with Facebook’s iconic Like button, they’ve become a popular way to convey emotion and… Read More

  • VR is the future of porn, and it’s a creepy future indeed

    This got real weird, real fast. And not just because I was demoing the technology in the middle of the E3 floor, surrounded by fellow show-goers. It’s just — well, even after all the explainers in the world, it’s hard to sufficiently brace your mind for all that virtual reality porn entails. It occupied a small space, tucked in the rear of the LA Convention Center, but… Read More

  • DIRTT’s ICEreality puts VR to use for interior, office design

    DIRTT’s ICEreality puts VR to use for interior, office design

      A manufacturer of custom prefabricated elements to be built into offices and other work spaces, DIRTT Environmental Solutions is the latest corporation to adopt virtual reality for the enterprise, rather than entertainment. The company unveiled their ICEreality software this week at an annual construction industry trade show, NeoCon 2016, in Chicago. (Yes, tech news had the audacity… Read More

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