Virtual reality

Y Combinator alum Matterport is being bought by real estate juggernaut CoStar at a 212% premium

The transaction represents a premium of a whopping 212% over Matterport’s last closing share price before the deal was announced on April 22.

Meta opens Quest OS to third-party headset makers, taps Lenovo and Xbox as partners

The mixed reality operating system that powers Meta Quest headsets can officially be used by third-party device makers, the company announced on Monday. Three major tech players — Asus, Lenovo and M

Meta thinks it’s a good idea for students to wear Quest headsets in class

Meta continues to field criticism over how it handles younger consumers using its platforms, but the company is also planning new products that will cater to them. On Monday, the company announced in

Sony’s PS VR2 is getting compatibility, possibly by end of year

PlayStation VR often gets overlooked in conversations about mixed reality. These days, it seems all anyone wants to talk about is Apple Vision Pro versus Meta Quest. But Sony has been an enduring pres

Soon you’ll be able to play Dungeons & Dragons in VR . . . if you want

Wizards of the Coast and Resolution Games have announced their collaboration to bring Dungeons & Dragons to virtual reality. The decades-old tabletop role-playing game has become increasingly popu

VR needs to build for its best use cases — not for all-around computing

Apple’s Vision Pro launch resembles its Apple Watch debut in more ways than one, but to me the most telling similarity is in the marketing approach. Apple has striven to distance the Vision Pro

What if the metaverse had legs?

I would be lying if I said that mixed reality and generative AI were two of my favorite things. And yet, a Christmas Day TV special made me unexpectedly bullish about them.

I broke my wrist: Meta Quest 3 and Supernatural helped me through

A few weeks ago, I broke my wrist (in a very stupid way, e-scooters are bad) and the prospect of a protracted recovery period with extremely limited mobility in that arm was really not something I was

Xbox Cloud Gaming now available on Meta Quest 2, 3 and Pro

Xbox has brought is Cloud Gaming service to Meta Quest VR headset devices, as both companies said it would at the launch of the latest Quest 3 hardware earlier this year. The Xbox Cloud Gaming app has

ByteDance’s Oculus challenger Pico lays off hundreds, halts aggressive expansion

When Pico launched its Oculus Quest challenger in China last year, it did so with great optimism. Light (295 grams) and affordable ($420), the virtual reality headset released by the ByteDance-owned m

Mark Zuckerberg went 33 minutes without saying ‘metaverse’ at his keynote

When Meta rebranded from Facebook two years ago, the word “metaverse” went mainstream. Even people outside the tech world wondered if we would soon start to socialize via virtual reality h

Meta’s Horizon Worlds is rolling out on web and mobile

After more than a year and a half in development, Meta is bringing Horizon Worlds out of the headset. The VR social app has started rolling out for some users on web and mobile in early access, Meta s

Meta Quest adds new avatar customization options, an unsend message feature and more

As part of the v57 software update for Meta Quest headsets, the company announced Monday a bevy of new features — including more avatar customization options, an unsend message feature, group li

Meta avatars are finally getting legs (in beta)

It’s time to beta test Meta’s greatest technological innovation since the News Feed: legs. Now on Meta Quest headsets, you can download an update that lets you walk on two feet, just like

Hidden forces and sliding screens trick the senses to make VR feel more real

The next big thing in VR might not be higher resolution or more immersive sound, but an experience augmented by physical sensations or moving parts that fool your senses into mistaking virtual for rea

VLGE opens SDK for its no-code virtual world builder aimed at fashion, beauty and art industries

We’ve seen the rise of no-code and low-code platforms being applied to any number of applications and use cases. What would happen if this thinking were applied to metaverse-style virtual worlds? Wh

Goodbye VR, hello AR, and can AI be more human, plz?

Welcome to Startups Weekly. Sign up here to get it in your inbox every Friday. It seems like the fizzle has gone out of the VR conversation altogether, as every manufacturer and conversation is refocu

VR is dead

That’s because VR is missing the one crucial thing that could’ve taken it from “cool toy” to “must-have device.”

Mark Zuckerberg’s remarks on China cast shadow over Meta’s VR quest

As Meta sets its sight on introducing its virtual reality headsets to the Chinese market, Mark Zuckerberg’s contentious remarks about Beijing in the past may pose a major obstacle to his China d

Meta launches new VR subscription ‘Meta Quest+’ for $7.99

Meta Quest users can subscribe to a new service that gives them access to the top two titles every month. Dubbed Meta Quest+, the virtual reality subscription costs $7.99 per month or $59.99 annually.
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