user interaction design

What UX designers can learn from 1990s Japanese video games

I’m writing this from a slightly saddened perspective, revisiting my favorite SNES RPGs and realizing something: I’ve been spoiled by modern UX design. The sentiment is pretty universal.

Why The Car Industry Needs To Rethink The Dashboard User Interface Design

While at the San Francisco Auto Show last year, I wondered why car dashboards were so wrong? Every car -- regardless of category or price -- had the same mess of dials, buttons, lights and screens sur

Pixate Launches Its App Prototyping Service For Designers

Pixate, an Accel-funded Y Combinator alum, is opening the doors to its visual prototyping service today after a long private and public beta phase. When the company graduated from Y Combinator last J

The Gestures Required To Beat Every Level Of Angry Birds, Visualized In Paper And Ink

When you play Angry Birds, at this point it's likely a completely unconscious, natural gesture; draw back, aim and release. But what if each time you did that, you produced an indelible mark, so that