supercell

Tencent to take 29% stake in multiplayer games maker Funcom

Chinese social media and gaming giant Tencent is taking a 29% stake to become the largest shareholder in Oslo-based Funcom. The indie games developer is responsible for multiple adaptations involving

Mobile gaming is a $68.5 billion global business, and investors are buying in

By the end of 2019, the global gaming market is estimated to be worth $152 billion, with 45% of that, $68.5 billion, coming directly from mobile games.

Northzone’s Paul Murphy goes deep on the next era of gaming

As the gaming market continues to boom, billions of dollars are being invested in new games and new streaming platforms vying to own a piece of the action. Most of the value is accruing to the large i

Caterina Fake is known for her trend-spotting; here’s some of what she’s chasing now

Roughly a year ago, entrepreneurs Caterina Fake and Jyri Engeström decided to form a traditional venture outfit called Yes VC. Fast forward, and the duo has nearly closed on $50 million for their deb

Tencent left out as China approves the release of 80 new video games

Chinese internet giant Tencent has been excluded from the first batch of video game license approvals issued by the state-run government since March. China regulators approved Saturday the released o

Pan-European seed fund firstminute hits a final fund close of $100M

New UK early stage VC firstminute Capital launched in June last year to the tune of $60m, with European VC Atomico as its first cornerstone investor. They were joined by 30 unicorns founders from Euro

Supercell acquires 62% of London’s Space Ape Games for $55.8M

Some consolidation is afoot in the world of gaming. Today, Space Ape Games — a London social and mobile games studio founded by alums from Playfish, Mind Candy and EA — announced that Supe

The 11 biggest tech acquisitions of 2016

Unlike IPOs, 2016 was pretty active for tech M&A. The year resulted in $612.9 billion in global tech deals, according to Dealogic, which made it the second best year for acquisitions. It nearly ke

Tencent confirms deal to buy majority stake in Supercell from SoftBank for $8.6B

It is finally confirmed: Tencent has announced that it has acquired a majority ownership of Supercell, the Finnish firm behind hit game Clash Of Clans, for around $8.6 billion.

Tencent reportedly eyes majority stake in Supercell, plans tie-ups with Publicis, LVMH

China’s Internet giant Tencent has been expanding its international reach in areas like games and advertising, and as part of that, the company is picking up its dealmaking in Europe. The Wall

Nokia and Skype strongmen invest in Finnish food delivery app

Dennis Mitzner Contributor Dennis Mitzner is a journalist and writer with a focus on tech, culture and politics. He works in thought leadership and runs StartupStash, a curated directory of tools and

SoftBank Ups Its Stake In Supercell To 73% As Sole External Shareholder

Some ownership changes afoot at Supercell, the mobile gaming giant out of Finland behind blockbuster titles like Clash of Clans and Hay Day. Japan’s SoftBank has upped its stake in the startup t

Walking Dead Game Dev, Next Games, Lands $6M Series A From IDG & Early Supercell Investor Jari Ovaskainen

Games making hub Finland — land of Rovio and Supercell, to name a couple of the higher profile games studios tucked up near the Arctic circle — has attracted another tranche of outside in

Mobile Game Developer Supercell Made $892M Last Year (Oh, And They Paid $345M In Taxes)

Here's what a top mobile game developer can make in a single year: $892 million off two games across Android and iOS. That's what Finnish developer Supercell said on a call last that night that it

Supercell Dominates The Realm: Game Maker Sells A 51%, $1.53B Stake To SoftBank and GungHo Online

Another big move for <a target="_blank" href="http://www.softbank.co.jp">Softbank</a> into the gaming world, and a massive investment for Finnish gaming juggernaut <a target="_blank" href="http://www.

Why Culture Matters: Supercell’s Calculated Path To The Top Of The App Store

"There was this moment in the industry when people thought that games were a science, not a form of art," said Ilkka Paananen, the CEO of red-hot Finnish gaming startup Supercell. "But inevitably,