A startup called Playbyte wants to become the TikTok for games. The company’s newly launched iOS app offers tools that allow users to make and share simple games on their phone, as well as a ver
Mountaintop, a sort of supergroup game development studio founded by veterans from a multitude of other major companies in the industry, has collected a $5.5 seed round from friends and family, and an
Oculus co-founder Nate Mitchell is heading up a new game development house called Mountaintop Studios, joined by colleagues from around the gaming industry. The company aims to leave the crunch and to
Hey. This is Week-in-Review, where I give a heavy amount of analysis and/or rambling thoughts on one story while scouring the rest of the hundreds of stories that emerged on TechCrunch this week to su
Facebook spent billions on Oculus in 2014, and in the years since the organization has been absorbed deeper into Facebook while the startup’s co-founders have stepped back in prominence. Today,
Who should you sell your startup to? Facebook and the founders of its former acquisitions are making a strong case against getting bought by Mark Zuckerberg and Co. After a half-decade of being seen
While so many virtual reality hardware companies have been tasked only with selling their own product, Oculus has had the intense challenge of building the entire industry's ecosystem for the last sev
Before Oculus, most casual observers regarded virtual reality as somewhere between science fiction and novelty, fodder for cheesy 1990s films and overpriced, underperforming tech demos. Now it’s imm
We're back from Disrupt NY, where we stayed up all night for the Hackathon, conducted numerous on-stage interviews with tech figures and heard from hundreds of startups on the products they're buildin
Oculus is getting ready to launch its consumer Rift virtual reality headset so at TechCrunch Disrupt NY I’ll be sitting down with the man who made it. Nate Mitchell is the co-founder and VP of P