lucas arts

  • E3 2009: Omnibus E3 demo/hands-on roundup

    We came, we saw, we played. Read More

  • Lucas Arts announces Star Wars Battlefront: Elite Squadron for PSP, DS

    Shipping this Fall for the Sony PSP and Nintendo DS is Lucas Arts’ latest installment in the Star Wars Battlefront series, Elite Squadron. Players can now engage in battle on foot and then take to the skies to continue the fight with every shot fired affecting the outcome of each battle on every front. Read More

  • Review: Fracture for Xbox 360 [UPDATE]

    This is the big thing in Lucas Arts’ Fracture and how it differentiates itself from traditional shooters. You’re constantly running around raising and lowering the terrain to kill your enemies, getting to places you can’t reach, and providing protection for yourself. It’s unlike anything I’ve ever seen and it sort of works. Update – Multiplayer will be… Read More

  • Review: Star Wars: The Force Unleashed for the iPhone


    I’ve had a good two weeks or so with the iPhone version of the next chapter in the Star Wars saga and not much has changed from the demo version we saw at E3. You remember that don’t you? What we didn’t know about back then was the number of levels and the amount of skills that can be acquired throughout the game. You may want to stop reading in case you don’t want… Read More

  • Fracture demo going live September 18 for Xbox 360

    http://www.gametrailers.com/remote_wrap.php?mid=34642 Lucas Arts’ upcoming Fracture title won’t be available for retail until October 7th in the US, but everyone will get a chance to play, if you’re on XBL, on September 18th. Read More

  • PlayStation to get Star Wars: The Force Unleashed next week

    http://www.viddler.com/simple_on_site/e51267fb That’s right, fanbois. Lucas Arts long awaited new title is getting ready for deployment next week on the PlayStation platform. Check out the video with Haden Blackman Executive Producer for Star Wars: The Force Unleashed. It’s a pretty cool video interview with lots of insight into the development of the game. Read More