Linden Lab

Metaverse payment platform Tilia gets strategic investment from J.P. Morgan

“Today, the way people transact has evolved,” newly appointed chief business officer (CBO) of Tilia Catherine Porter told me in an interview. “The rise of user-generated content (UGC

Second Life’s creator is returning to advise the original metaverse company

The creator of one of the earliest and most enduringly iconic virtual worlds is returning to his roots. Second Life’s founder Philip Rosedale will rejoin the company he founded in 1999 as a stra

Second Life-maker calls it quits on their VR follow-up

The game developer behind Second Life has abandoned its grand efforts for a virtual reality follow-up to its early 2000s hit. SF-based Linden Lab announced today that they’ve sold off assets rel

The companies that will shape the upcoming multiverse era of social media

Throughout this series on the rise of multiverse virtual worlds, I have outlined the collision of gaming and social media into a new multiverse era of social media within virtual worlds due to technol

Making money from games: The future of virtual economies

Fictional portrayals of virtual worlds such as “Ready Player One” and “The Matrix” typically portray the physical and virtual worlds as distinct realms siloed from each other.

Second Life creator launches beta of its virtual reality simulation

The SF-based Linden Lab is at last launching an open "creator beta" of its VR-ready universe simulation, Sansar. The world creation and exploration title is expansive in its ambitions and still has a

Second Life creators look to revamp reality once again, this time in VR

The team is now embarking on its most ambitious project yet, a wide-reaching virtual reality network called Project Sansar that is, in many ways, aiming to become a new layer of reality that gives 

Second Life Maker Linden Lab Buys Desura For Games Distribution, Plans To Keep It Open

<a target="_blank" href="http://www.lindenlab.com">Linden Lab</a> is continuing with its mini-acquisition spree in gaming: it has just announced that it is buying Desura, a digital distribution servic

How Linden Lab Hopes To Find Second Life In Mobile Creative Play

The timing is likely right for Linden Lab to change direction: reports recently indicate Second Life is shedding users, with passive viewing becoming the dominant interaction method. Gaming industry n

Linden Lab Acquires Game Studio LittleTextPeople To Build Beyond Second Life

Independent game studio LittleTextPeople made waves at GDC with its eponymous interactive fiction game. Now it's <a href="http://lindenlab.com/press/releases/12_02_16">been acquired by</a> virtual wo

Amidst Turmoil, Linden Lab's CEO Steps Down

<img src="http://tctechcrunch.files.wordpress.com/2010/06/mark-kingdon-picture.jpeg" class="shot2">June has not been a good month for Linden Lab, the creator of virtual world Second Life. A few weeks

Linden Lab Lays Off 30 Percent Of Staff

<img src="http://tctechcrunch.files.wordpress.com/2010/06/linden-lab-makers-of-second-life-virtual-world-platform-second-life-grid.png" class="shot2"><a href="http://lindenlab.com/">Linden Lab,</a> th

Does Anybody Still Use Second Life? And If So, How Much Is It Worth Today?

<img src="https://techcrunch.com/wp-content/secondlifelogo.gif" width="160" height="68" /> Analyst firm <a href="http://www.nextupresearch.com/Site/NEXT_up!.html">Next Up Research</a> has published a

Philip Rosedale Doesn't See Browser-Based Virtual Worlds As A Threat to Second Life. Is He In Denial?

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IBM And Second Life Announce Interoperability, But Bridging Virtual Worlds Is the Wrong Answer

Virtual worlds like Second Life have a silo issue—they are virtual worlds unto themselves. Today, Linden Lab (which operates Second Life) and IBM announced that they have successfully bridged two vi