“Today, the way people transact has evolved,” newly appointed chief business officer (CBO) of Tilia Catherine Porter told me in an interview. “The rise of user-generated content (UGC
The creator of one of the earliest and most enduringly iconic virtual worlds is returning to his roots. Second Life’s founder Philip Rosedale will rejoin the company he founded in 1999 as a stra
The game developer behind Second Life has abandoned its grand efforts for a virtual reality follow-up to its early 2000s hit. SF-based Linden Lab announced today that they’ve sold off assets rel
Throughout this series on the rise of multiverse virtual worlds, I have outlined the collision of gaming and social media into a new multiverse era of social media within virtual worlds due to technol
Fictional portrayals of virtual worlds such as “Ready Player One” and “The Matrix” typically portray the physical and virtual worlds as distinct realms siloed from each other.
The SF-based Linden Lab is at last launching an open "creator beta" of its VR-ready universe simulation, Sansar. The world creation and exploration title is expansive in its ambitions and still has a
The team is now embarking on its most ambitious project yet, a wide-reaching virtual reality network called Project Sansar that is, in many ways, aiming to become a new layer of reality that gives
<a target="_blank" href="http://www.lindenlab.com">Linden Lab</a> is continuing with its mini-acquisition spree in gaming: it has just announced that it is buying Desura, a digital distribution servic
The timing is likely right for Linden Lab to change direction: reports recently indicate Second Life is shedding users, with passive viewing becoming the dominant interaction method. Gaming industry n
Independent game studio LittleTextPeople made waves at GDC with its eponymous interactive fiction game. Now it's <a href="http://lindenlab.com/press/releases/12_02_16">been acquired by</a> virtual wo
<img src="http://tctechcrunch.files.wordpress.com/2010/06/mark-kingdon-picture.jpeg" class="shot2">June has not been a good month for Linden Lab, the creator of virtual world Second Life. A few weeks
<img src="http://tctechcrunch.files.wordpress.com/2010/06/linden-lab-makers-of-second-life-virtual-world-platform-second-life-grid.png" class="shot2"><a href="http://lindenlab.com/">Linden Lab,</a> th
<img src="https://techcrunch.com/wp-content/secondlifelogo.gif" width="160" height="68" />
Analyst firm <a href="http://www.nextupresearch.com/Site/NEXT_up!.html">Next Up Research</a> has published a
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Virtual worlds like Second Life have a silo issue—they are virtual worlds unto themselves. Today, Linden Lab (which operates Second Life) and IBM announced that they have successfully bridged two vi