Kahoot!
General Atlantic buys out SoftBank’s 15% stake in edtech Kahoot, now valued at about $152M vs the $215M SoftBank ponied up 2 years ago
SoftBank’s retreat from its past investing exuberance continues apace. This morning, Kahoot, the Norwegian startup that provides a popular platform for people to build and use education-focused
Perlego raises $50M to build out its vision of being the ‘Spotify for textbooks’
Spotify helped pave the way for a new model for consumers to listen to music: pay a monthly fee to stream whatever you want, with no need to own any physical or digital versions of it. Now, a startup
If 12% is the new 30%, 4% is the new 12%
Hello and welcome back to Equity, TechCrunch’s venture capital-focused podcast, where we unpack the numbers behind the headlines. The whole team was aboard for this recording, with Grace and Chris
Kahoot acquires Clever, the US-based edtech portal, for up to $500M
Kahoot, the popular Oslo-based edtech company that has built a big business out of gamifiying education and creating a platform for users to build their own learning games, is making an acquisition to
How is edtech spending its extra capital?
Edtech unicorns have boatloads of cash to spend following the capital boost to the sector in 2020. As a result, edtech M&A activity has continued to swell.
Kahoot drops $50M on Drops to add language learning to its gamified education stable
After raising $215 million from SoftBank to double down on the surge of interest in online learning, Kahoot has made an acquisition to expand the scope of subjects that it covers. The popular startup,
VCs reload ahead of the election as unicorns power ahead
Welcome back to The TechCrunch Exchange, a weekly startups-and-markets newsletter for your weekend enjoyment. There was a steady drumbeat of bullish news for unicorns this week.
Kahoot picks up $215M from SoftBank for its user-generated, gamified e-learning platform
After announcing a modest $28 million raise earlier this year, the user-generated gamified e-learning platform Kahoot today announced a much bigger round to double down on the current surge in demand
User-generated e-learning site Kahoot acquires Actimo for up to $33M to double down on corporate sector
Norwegian company Kahoot originally made its name with a platform that lets educators and students create and share game-based online learning lessons, in the process building up a huge public catalog
Kahoot raises $28M for its user-generated educational gaming platform, now valued at $1.4B
As schools stay closed and summer camp seems more like a germscape than an escape, students are staying at home for the foreseeable future and have shifted learning to their living rooms. Now, Norwegi
Educational gaming platform Kahoot acquires math app maker DragonBox for $18M
Kahoot, the popular e-learning platform that provides a range of games to teach subjects (it has described itself as the “Netflix of education”), has made its first acquisition: it has acq
Kahoot, a ‘Netflix for education’, launches an accelerator to tap gaming and education startups
On the back of Disney increasing its shareholding in Oslo-based Kahoot to four percent last week, Kahoot today announced a new initiative that helps to position the popular startup — which alrea
Disney’s invested in educational gaming app Kahoot, now at a $376M valuation
When Kahoot, the startup that operates a popular platform for user-generated educational gaming, raised $15 million in October of this year, we mentioned that Disney had a stake in the company by way
Kahoot, the educational gaming startup, has raised another $15M, now at a $300M valuation
School’s back in session and a startup that’s building games to help students learn has moved to the top of the class. Kahoot — the educational gaming startup out of Norway that has
Education quiz app Kahoot says it’s now used by 50% of all US K-12 students, 70M users overall
With HQ Trivia continuing its viral and popular run, and education remaining a perennially strong category in app stores, it was only a matter of time before someone came along that combined elements
Kahoot launches premium version aimed at corporate training market
Few people thought that a simple site which allowed teachers to create quizzes for their classes online would get this far, but Kahoot has been a smash hit since it launched. Only a few months after K
Gaming/learning platform Kahoot! hits 1B players
In its ongoing mission to make learning great again, Kahoot! today hit a number of stats few companies can brag about: The company celebrates 40 million monthly active users and a total of 1 billion p
The broken edtech ecosystem investors once avoided is changing
Previously considered risky investments, it’s true that many edtech startups -- commonly founded by "teacherpreneurs" hell bent on mending education through tech innovation -- either tank or fail to