• MMORPG Operator Claims World Record For Most Expensive Virtual Object ($330k)

    First Planet Company, a subsidiary of the MindArk Group that develops and markets the Massively Multiplayer Online Role Playing Game Planet Calypso, which is based on the Entropia Platform and part of the Entropia Universe (still with me?), claims that the world record for most expensive virtual object ever to be sold has been smashed into thousands of virtual pieces. First Planet Company about… Read More

  • In-game item in Entropia Universe kinda sorta bought for US$330,000

    This story is not nearly as interesting as I was led to believe. Some guy bought something in the online game Entropia Universe. He bought it with in-game currency—PED3.3 million, to be exact. It just so happens that that amount, PED3.3 million, can be converted at will to real life currency. At current conversion rates that equals approximately US$330,000. So if you want to say that the… Read More

  • Entropia Universe Licenses CryENGINE

    Second Life competitor Entropia Universe has signed an agreement to use the game engine CryENGINE 2. According to Entropia Universe, the CryENGINE 2 platform will deliver the “closest-to-reality looking massively multiplayer online game ever seen.” The move towards realistic 3D rendering in virtual worlds continues to gain pace. Second Life acquired Windward Mark Technology in… Read More

  • Entropia's Virtual World Comes to China

    Virtual world Entropia, which combines chatting with friends and blowing up aliens, announced their expansion into China through a deal with Beijing’s Cyber Recreation Development Corp (CRD) over a year in the making. The CRD is supported by Beijing’s Municipal government and intended to promote and develop investment in “cyber recreation” in China. The company says… Read More

  • Entropia Universe: A Better Second Life?

    Depending on who you listen to, virtual worlds are the new black. Second Life needs no introduction and yesterday rumors surfaced that Sony was in talks to acquire Club Penguin for $500+ million. To date there are two leading online spaces. World of Warcraft has been an unrivaled success, bringing Dungeon and Dragons style fantasy role playing to an audience in excess of 8 million. At the… Read More