e3 2016
VR and stationary biking are, not surprisingly, a pretty good match
My favorite game was, weirdly, the Pegasus. It’s amazing how willing your mind is to believe that you’re a winged horse for a few glorious moments while riding an exercise bike in a Los Angeles ho
VR is the future of porn, and it’s a creepy future indeed
This got real weird, real fast. And not just because I was demoing the technology in the middle of the E3 floor, surrounded by fellow show-goers. It’s just — well, even after all the explaine
HTC exec: exclusives are a bad idea for VR
Last week at E3, we had a chance to speak with some of the biggest names in VR, from Oculus to Sony — but that list that wouldn’t be complete without some input from HTC. The smartphone maker
Oculus co-founders Palmer Luckey and Nate Mitchell on the state of VR
Before Oculus, most casual observers regarded virtual reality as somewhere between science fiction and novelty, fodder for cheesy 1990s films and overpriced, underperforming tech demos. Now it’s imm
Indie developers ditch controllers for real-life interactions
If there's one thing E3 was not short of, it was controllers. Thousands of the things! Xbox controllers, Dual Shock controllers, third party controllers, motion controllers. But at Indiecade, an indep
VR skateboarding at E3
I’ve been skateboarding for longer than I care mention, and I still had to hold onto the damn railings. I’m going to blame it on the screwy sense of orientation one experiences in virtual reality,
Contact CI’s Exotendon system brings touch to VR
Sometimes the coolest demos at a convention are tucked away in the back corners, far from the bright lights and big booths industry stalwarts. One of the hidden gems of this year’s E3 arrives cour
Nintendo talks mobile gaming, VR and its future at E3
Nintendo has never been afraid to go against the grain of prevailing industry trends. In fact, the refusal to follow the pack has become a defining aspect of the gaming giant’s business strategy dur
Devolver Digital co-founder Mike Wilson on becoming the “Sub Pop for games”
"Doom was made by six dudes in six months. And that's where we are again — it's come full circle." That's Mike Wilson, the founder of Devolver Digital, a game publisher that's made a name for itself
Zeiss made a really premium Google Cardboard headset
Google Cardboard’s biggest appeal has always been its accessibility. Heck, they send the headsets out with the newspaper. Zeiss is taking things in a different direction with the One Plus (not to be
Alienware is also working on one of those VR backpacks
It’ll probably come as no surprise to anyone who’s been following gaming of late, but Alienware’s looking to join the likes of HP and MSI with the release of a VR backpack of its very own. The D
Razer’s VR headset is designed for developers
The OSVR HDK2 was arguably Razer’s biggest E3 unveiling this year – but it was also kind of besides the point. Like Google’s Daydream announcement a few weeks back, this is a reference device,
11 of the coolest video game trailers from E3
We've been focused on VR and non-traditional gaming here at E3 this year, but that doesn't mean we've been walking around with our eyes closed. But you might not have been paying close attention, what
Good VR is great — and bad VR is abysmal
I don't want VR to be boring. It's strange to think that something so futuristic and promising, something we've looked forward to for decades, could be boring, but I can't deny it, since I've experien
HTC’s Mixed Reality demo shows onlookers what it’s like to experience VR
In these earliest days of commercial viability, virtual reality is running up against the same wall as so many technologies before it: how does a company translate it for the majority of consumers who
Sony discusses its virtual reality play in a market full of like-minded headsets
Between Oculus, HTC, Samsung and a slew of smaller hardware manufacturers, 2016 is the year that VR presence played out like a hockey stick graph at E3. To say it’s the story of the show is to great
Oculus VR shuffles the deck, promotes Jason Rubin to Head of Content
Facebook’s Oculus VR today announced the promotion of Jason Rubin to Head of Content, and Steve Arnold to Head of Oculus Studios. Prior to joining the company in 2014 as head of worldwide studio
Behold the Xbox One S and Design Lab controllers in all their glory
Earlier today, they were but flashes on the big screen at Microsoft’s big E3 kickoff event. Now they’re pieces of metal and plastic in the same venue that hosted the aforementioned event (presentl
Microsoft reveals the new, slimmer Xbox One S, coming this August
That’s “S” for “slim.” Or maybe “svelte.” Or “skinny.” Or…”something.” As anticipated and later full-on leaked, the Xbox has slimmed down just in ti
Here’s what the Xbox One S could look like
Microsoft has a new Xbox One to showcase at E3 later today, and here’s what it’s going to look like. Rumors of a slimmer, cheaper Xbox One have been <a href="https://techcrunch.com/2016/05/26/micr