asm.js

Mozilla’s Asm.js Technology Makes Its Commercial Debut With Dungeon Defenders For The Web

For the longest time, web-based gaming meant that you had to install (often dubious) plugins to make games run smoothly in your browser. WebGL and other technologies changed that a bit in recent years

Unity Partners With Mozilla To Port Its Popular Game Engine To The Web

<a target="_blank" href="http://unity3d.com/">Unity</a> and <a target="_blank" href="http://mozilla.org">Mozilla</a> today <a target="_blank" href="https://blog.mozilla.org/blog/2014/03/18/mozilla-and

Epic Partners With Mozilla To Port Unreal Engine 4 To The Web

At last year's Game Developers Conference, Mozilla showed a port of Unreal Engine 3, the foundation for many AAA games, running in the browser. That was a bit of a wake-up call for many developers, gi

Mozilla’s Asm.js Gets Another Step Closer To Native Performance

Mozilla’s asm.jsĀ is a strict subset of JavaScript that Firefox can run significantly faster than regular JavaScript code. Thanks to the so-called OdinMonkey module for Firefox’s built-in

Firefox 22 Launches With Built-In Asm.js And WebRTC Support

Mozilla today launched Firefox 22, the first stable version of the popular browser that supports the WebRTC protocol and includes support for the organization's asm.js JavaScript subset that offers ne

Firefox Nightly Now Includes OdinMonkey, Brings JavaScript Closer To Running At Native Speeds

Browsers today are able to execute JavaScript code significantly faster than just a few years ago, but even as our web apps now look more like desktop apps, JavaScript performance is still a far cry f